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=== Mathematical and scientific research === [[File:CMAP - Centre de Mathématiques Appliquées de l'Ecole polytechnique (25911635211).jpg|thumb|mathematics]] In [[mathematics|mathematical]] and scientific [[research]], multimedia is mainly used for modeling and simulation with binary code. For example, a [[scientist]] can look at a [[Molecular modelling|molecular model]] of a particular substance and manipulate it to arrive at a new substance. Representative research can be found in journals such as the ''[[Journal of Multimedia]]''. One well-known example of this being applied would be in the movie [[Interstellar (film)|Interstellar]], where Executive Director [[Kip Thorne]] helped create one of the most realistic depictions of a black hole in film. The visual effects team under [[Paul Franklin (visual effects supervisor)|Paul Franklin]] took Kip Thorne's mathematical data and applied it into their own visual effects engine called "Double Negative Gravitational Renderer," a.k.a. "Gargantua," to create a "real" black hole used in the final cut. Later on, the visual effects team went on to publish a black hole study.
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