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Need for Speed
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====''Need for Speed: Carbon'' (2006)==== {{Main|Need for Speed: Carbon{{!}}''Need for Speed: Carbon''}} ''Need for Speed: Carbon'' was developed by EA Black Box in 2006. It was the first ''NFS'' game for the [[PlayStation 3]] and the [[Wii]] and the last ''NFS'' game for the [[GameCube]], the [[Game Boy Advance]], and the [[Xbox (console)|Xbox]]. ''Carbon's'' handheld port is known as ''[[Need for Speed: Carbon|Need for Speed: Carbon β Own the City]]''. The Wii port lacked online but made full use of the [[Wii Remote]] and Nunchuk. ''NFS: Carbon'' continued the story from ''[[Need for Speed: Most Wanted (2005 video game)|Most Wanted]]'', but the game has far less emphasis on the police. ''Carbon'' saw the return of nighttime-only racing, with a selection of cars similar to that of ''Most Wanted''. ''Carbon'' introduced a new feature wherein the player is allowed to form a "[[crew]]" that aids the player in races. Drift events returned to the series in ''Carbon''. Drag racing was removed from the series, but a new type of race called "Canyon Duel" was added, where the closer the player is to the leader, the more points they accrue. If the player overtakes the leader and remains in front for 10 seconds, they win automatically. Another new feature is "Autosculpt", which allows players to custom-fabricate their own auto parts. The Collector's Edition features three new cars, ten specially tuned cars, six new races, and a bonus DVD with behind-the-scenes footage on the making of the game.
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