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Armored Core
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== Legacy == The making of ''Armored Core'' solidified FromSoftware's development skills, and in July 1999, they released the multiplayer action game ''[[Frame Gride]]'' for the [[Sega]] [[Dreamcast]].<ref name=":0;">{{Cite web|url=https://www.fromsoftware.jp/ww/company_history.html|title=History {{!}} FromSoftware|website=www.fromsoftware.jp|access-date=2020-04-08}}</ref> The company's focus would shift from RPGs to mech games due in part to the success of the ''Armored Core'' series. In 2002, FromSoftware released the mech action game ''[[Murakumo: Renegade Mech Pursuit]]'' for the [[Xbox]].<ref name=":0;" /> In 2004, they released another Xbox title, ''[[Metal Wolf Chaos]]''. In 2005, FromSoftware would start to produce a series of licensed games based on the various [[anime]] properties under the banner ''[[Another Century's Episode]]''.<ref name=ignhistory>{{cite web|last1=Ciolek|first1=Todd|title=The History of From Software|url=http://www.ign.com/articles/2015/03/16/the-history-of-from-software|website=IGN|date=16 March 2015 |access-date=May 20, 2017|page=1|archive-url=https://web.archive.org/web/20150318103835/http://www.ign.com/articles/2015/03/16/the-history-of-from-software|archive-date=March 18, 2015|url-status=live|df=mdy-all}}</ref> Kenichiro Tsukuda, the producer of the ''Armored Core'' series produced a similar video game called ''[[Daemon X Machina]]'' that was released for the Nintendo Switch and Microsoft Windows.<ref name="NL">{{Cite web|url=https://www.nintendolife.com/news/2018/12/interview_daemon_x_machina_producer_kenichiro_tsukuda_on_cooking_up_an_authentic_mech_game_for_everyone|title=Interview: Daemon X Machina Producer Kenichiro Tsukuda On Cooking Up An Authentic Mech Game For Everyone|website=www.nintendolife.com|date=30 December 2018 |access-date=2022-12-22}}</ref> Many of ''Armored Core'''s core gameplay philosophies, namely its open-ended customization options that affect gameplay, the necessity of mastering its cumbersome control scheme to succeed, large-scale battles requiring trial-and-error gameplay loop, and its deep yet vague lore scattered throughout, have since been an integral appeal of the [[Soulslike]] genre of videogames, as seen later with ''FromSoftware''<nowiki/>'s more popular titles such as ''[[Demon's Souls|Demon Souls]]'', the ''[[Dark Souls]]'' trilogy, ''[[Bloodborne]]'', ''[[Sekiro: Shadows Die Twice]]'' and ''[[Elden Ring]]''.<ref name="destructoid">{{Cite web|url=https://www.destructoid.com/before-dark-souls-fromsoftware-built-its-legacy-on-armored-core/|title=Before Dark Souls, FromSoftware built its legacy on Armored Core|website=www.destructoid.com|date=Jan 8, 2023|access-date=2023-12-12}}</ref>
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