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BioShock
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===Sales=== The Xbox 360 version was the third best-selling game of August 2007, with 490,900 copies.<ref>{{cite web|url=http://www.gamespot.com/news/6178770.html |last=Thorsen |first=Tor |title=US August game-industry haul nearly $1B |publisher=[[GameSpot]] |date=September 14, 2007 |access-date=January 27, 2008 |url-status=live |archive-url=https://web.archive.org/web/20090318205927/http://www.gamespot.com/news/6178770.html |archive-date=March 18, 2009 }}</ref> ''[[The Wall Street Journal]]'' reported that shares in [[Take-Two Interactive]] "soared nearly 20%" in the week following overwhelmingly favorable early reviews of the game.<ref name="wsjpricehike">{{cite web |url=https://www.wsj.com/public/article/SB119024844874433247-EnpxM1F6fI9YZDofC7VnyPzVrGQ_20070920.html?mod=todays_free_feature |title=High Scores Matter To Game Makers, Too |first=Nick |last=Wingfield |work=The Wall Street Journal |date=September 20, 2007 |access-date=September 29, 2007 |url-status=dead |archive-url=https://web.archive.org/web/20150626144044/http://www.wsj.com/public/article/SB119024844874433247-EnpxM1F6fI9YZDofC7VnyPzVrGQ_20070920.html?mod=todays_free_feature |archive-date=June 26, 2015 }}</ref> Take-Two Interactive announced that by June 5, 2008, over 2.2 million copies of ''BioShock'' had been shipped.<ref>{{cite press release |url=http://ir.take2games.com/External.File?t=2&item=g7rqBLVLuv81UAmrh20Mp1oXuhSOzyvNLw7b9gsFWOFEcjdXvnkuQsRd4z1F+6UjdeP00J7LAY65LCFFFXhNWg== |title=Take-Two Interactive Software, Inc. Reports Strong Second Quarter Fiscal 2008 Financial Results |publisher=[[Take-Two Interactive]] |date=June 5, 2008 |access-date=June 6, 2008 |archive-url=https://web.archive.org/web/20160110100137/http://ir.take2games.com/External.File?t=2&item=g7rqBLVLuv81UAmrh20Mp1oXuhSOzyvNLw7b9gsFWOFEcjdXvnkuQsRd4z1F+6UjdeP00J7LAY65LCFFFXhNWg== |archive-date=January 10, 2016 |url-status=live }}</ref> In a June 10, 2008 interview, Roy Taylor, [[Nvidia]]'s VP of Content Business Development, stated that the PC version has sold over one million copies.<ref>{{cite web |author=Rob Fahey |url=http://www.eurogamer.net/article.php?article_id=148824&page=2 |title=NVIDIA's Roy Taylor |publisher=[[Eurogamer]] |date=June 10, 2008 |access-date=September 8, 2008 |archive-date=November 21, 2020 |archive-url=https://web.archive.org/web/20201121120250/https://www.eurogamer.net/articles/nvidias-roy-taylor-interview?page=2 |url-status=live }}</ref> According to Take-Two Interactive's chairman Strauss Zelnick, the game had sold around 3 million copies by June 2009.<ref>{{cite magazine|author=Tom Ivan |url=http://www.next-gen.biz/news/take-two-targets-five-million-bioshock-2-sales |title=Take-Two Interactive Targets Five Million BioShock 2 Sales |magazine=[[Edge (magazine)|Edge]] |date=June 18, 2009 |access-date=December 20, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20101003165615/http://www.next-gen.biz/news/take-two-targets-five-million-bioshock-2-sales |archive-date=October 3, 2010 }}</ref> By March 2010, ''BioShock'' had sold 4 million copies.<ref>{{cite web |url=http://www.el33tonline.com/past/2010/3/4/original_bioshock_sells_4_million/ |title=Original Bioshock sells 4 million units, GTA IV tops 15 million |publisher=El33tonline |date=March 4, 2010 |access-date=July 31, 2010 |archive-url=https://web.archive.org/web/20110710175914/http://www.el33tonline.com/past/2010/3/4/original_bioshock_sells_4_million/ |archive-date=July 10, 2011 |url-status=live }}</ref>
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