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Game mechanics
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===Movement===<!-- This section is linked from [[Board game]] --> [[File:TSR's Divine Right Strategy Game.jpg|thumb|left|The hexagonal board of ''[[Divine Right (game)|Divine Right]]'']]Many [[board game]]s involve the movement of tokens. Movement mechanics govern how and when these tokens are allowed to move. Some game boards are divided into small, equally-sized areas that can be occupied by game tokens. (Often such areas are called [[Square (geometry)|squares]], even if not square in shape.) Movement rules specify how and when a token can be moved to another area. For example, a player may be allowed to move a token to an adjacent area, but not one further away. Dice are sometimes used to randomize the allowable movements. Other games, such as [[miniature wargaming|miniatures games]], are played on surfaces with no marked areas.
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