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Grand Theft Auto: San Andreas
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== Legacy == Critics agreed ''San Andreas'' was among the most significant titles in the [[Sixth generation of video game consoles|sixth generation of console gaming]]<ref name="Best Generation"/> and among the [[best games ever made]].<ref name="Best"/> Rockstar established a new [[Fictional universe|narrative continuity]] for the series with [[seventh-generation consoles]], focusing more on realism and details. With ''[[Grand Theft Auto IV]]'' (2008), the team focused on increasing the amount and detail of buildings,<ref name="Kikizo IV"/> removing dead spots and irrelevant spaces to allow "a more focused experience" than ''San Andreas''.<ref name="OPM UK 2007"/><ref name="IGN IV"/> The focus on realism and depth was continued with ''[[Grand Theft Auto V]]'', with the development team re-designing Los Santos and excluding San Fierro and Las Venturas; Dan Houser felt that by incorporating three cities into ''San Andreas'', the development team was limited in how effectively they could emulate Los Angeles.<ref name="Edge Garbut"/><ref name="Guardian Houser"/> Garbut felt technical limitations prevented ''San Andreas'' from properly capturing Los Angeles, making it feel like a "backdrop or a game level with pedestrians randomly milling about" and effectively deeming it as a jumping-off point for the [[Development of Grand Theft Auto V|development of ''Grand Theft Auto V'']].<ref name="Game Informer Garbut"/> Several moments from the game became common [[internet meme]]s, such as {{visible anchor|Big Smoke's extensive [[fast food]] order|Big Smoke's order}} in 2016<ref name="Kotaku Food"/><ref name="Digital Spy Food"/><ref name="PCGamesN Food"/> and one of CJ's first lines—"{{visible anchor|Ah shit, here we go again}}"—in April 2019.<ref name="Vice Meme"/><ref name="Time Meme"/><ref name="IGN Meme"/> An early mission, "Wrong Side of the Tracks", became notable for its difficulty; Big Smoke's dialogue upon failing the mission—"All we had to do, was follow the damn train, CJ!"—was considered an iconic catchphrase<ref name="Destructoid Train"/><ref name="TheGamer Train"/><ref name="GamesRadar Train"/> and later referenced in ''Grand Theft Auto V''.<ref name="Game Rant Train"/> Modders have been known to frequently insert CJ into other games, such as ''[[Dark Souls (video game)|Dark Souls]]'' (2011), ''[[The Legend of Zelda: Breath of the Wild]]'' (2017), and ''[[Street Fighter 6]]'' (2023).<ref name="PC Gamer Dark Souls"/><ref name="PC Gamer CJ"/><ref name="Game Informer Zelda"/> === Ports === ''Grand Theft Auto: San Andreas'' was released for Windows and the [[Xbox (console)|Xbox]] on 7 and 10{{nbsp}}June 2005 in North America and Europe, respectively,<ref name="IGN Xbox Date"/> supporting higher screen resolutions, draw distance, and more detailed textures.<ref name="GamesRadar Xbox"/> The Xbox version was released for the [[Xbox 360]] on 20{{nbsp}}October 2008 as part of [[Xbox Originals]],<ref name="Xbox Originals"/> and the PlayStation 2 version for the [[PlayStation 3]] on 11 December 2012 as part of [[PS2 Classics]].<ref name="PS2 Classics"/> The Xbox Originals release was replaced with an enhanced version as part of the game's tenth anniversary on 26{{nbsp}}October 2014, featuring higher resolution, enhanced draw distance, a new menu interface, and [[Achievement (video gaming)|achievements]];<ref name="Xbox 360"/> the PS2 Classics release was replaced with this enhanced version on 1{{nbsp}}December 2015,<ref name="PS3"/> and the PlayStation 2 version was released for the [[PlayStation 4]] on 5{{nbsp}}December.<ref name="PS4"/> ''San Andreas'' was bundled with predecessors ''Grand Theft Auto III'' and ''Vice City'' in a compilation titled ''[[Grand Theft Auto: The Trilogy]]'', released in North America for the Xbox on 8{{nbsp}}October 2005,<ref name="Trilogy"/> PlayStation 2 on 4{{nbsp}}December 2006,<ref name="Trilogy PS2"/> and [[Mac OS X]] on 12{{nbsp}}November 2010.<ref name="Mac"/> A [[remastered]] version of ''The Trilogy'' subtitled ''[[Grand Theft Auto: The Trilogy – The Definitive Edition|The Definitive Edition]]'' was released for the [[Nintendo Switch]], PlayStation 4, [[PlayStation 5]], Windows, [[Xbox One]], and [[Xbox Series X/S]] on 11{{nbsp}}November 2021,<ref name="Definitive Edition"/> and for Android and iOS on 14 December 2023.<ref name="Definitive Edition 3"/> Existing versions of the game were removed from digital retailers in preparation for ''The Definitive Edition'',<ref name="Definitive Edition"/> but later restored as a bundle on the Rockstar Store.<ref name="Definitive Edition 2"/> A mobile port of ''San Andreas'', developed by War Drum Studios,<ref name="Eurogamer War Drum"/> was released for [[iOS]] devices on 12{{nbsp}}December 2013,<ref name="iOS"/> [[Android (operating system)|Android]] on 19{{nbsp}}December,<ref name="Android"/> [[Windows Phone]] on 27{{nbsp}}January 2014,<ref name="Windows Phone"/> and [[Fire OS]] on 15{{nbsp}}May 2014.<ref name="Fire OS"/> The port featured updated graphics, shadows, and character and vehicle models.<ref name="IGN Review Mobile" /> In October 2021, [[Meta Platforms]] announced a [[virtual reality]] (VR) version of the game was in development for the [[Quest 2]]<ref name="Oculus PC Gamer"/> by Video Games Deluxe.<ref name="Oculus VG"/> Following the release of the [[Meta Quest 3]] in October 2023, players questioned the status of the VR version and some suspected it may have been quietly cancelled.<ref name="Oculus Kotaku"/><ref name="Oculus Eurogamer"/> Meta said the port was "on hold indefinitely" in August 2024.<ref name="Oculus Verge"/>
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