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Painter's algorithm
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== Variants == === Extended painter's algorithm === [[Newell's algorithm]], proposed as the extended algorithm to painter's algorithm, provides a method for cutting cyclical and piercing polygons.<ref name=":0" /> === Reverse painter's algorithm === Another variant of painter's algorithm includes '''reverse painter's algorithm'''. Reverse painter's algorithm paints objects nearest to the viewer first β with the rule that paint must never be applied to parts of the image that are already painted (unless they are partially transparent). In a computer graphic system, this can be very efficient since it is not necessary to calculate the colors (using lighting, texturing, and such) for parts of a distant scene that are hidden by nearby objects. However, the reverse algorithm suffers from many of the same problems as the standard version.
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