Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Situated cognition
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Embodied cognition=== {{main|Embodied cognition}} The traditional cognition approach assumes that perception and motor systems are merely peripheral input and output devices.<ref>Niedenthal, 2007; Wilson, 2002</ref> However, [[embodied cognition]] posits that the mind and body interact 'on the fly' as a single entity. An example of embodied cognition is seen in the area of robotics, where movements are not based on internal representations, rather, they are based on the robot's direct and immediate interaction with its environment.<ref>Wilson, 2002</ref> Additionally, research has shown that embodied facial expressions influence judgments,<ref>Niedenthal, 2007</ref> and arm movements are related to a person's evaluation of a word or concept.<ref>Markman, & Brendl, 2005</ref> In the latter example, the individual would pull or push a lever towards his name at a faster rate for positive words, than for negative words. These results appeal to the embodied nature of situated cognition, where knowledge is the achievement of the whole body in its interaction with the world.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)