Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Video game modding
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Add-on=== {{Unreferenced section|date=January 2011}} An ''add-on'' or ''addon'' is a typically small mod which adds to the original content of a specific game. In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like ''[[Minecraft]]'' or ''[[Terraria]]'', or additional content in simulation games (such as new pilotable airplanes, e.g., the [[Airbus A330]] or [[Boeing 787 Dreamliner]]). An example of a mod that adds functionality to augment or enhance a players experience is ComputerCraft, a [[Minecraft modding|Minecraft mod]] that adds programmable computers and robots to allow the player to automate tasks in-game. This can be accomplished without changing any of the original game's existing content. Many games are flexible and allow this, however that is not always the case. Some add-ons occasionally have to replace in-game content, due to the nature of a peculiar game engine. It may be the case, for example, that in a game which does not give a player the option to choose their character, modders wishing to add another player model will simply have to overwrite the old one. A famous example of this type of mod can be found for the ''[[Grand Theft Auto]]'' series wherein modders may use downloadable tools to replace content (such as models) in the game's directory. The ''[[Left 4 Dead]]'' series can also be modded with individual add-ons which are stored in a {{Not a typo|.VPK}} format, so that a player may choose to activate a given mod or not.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)