Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Computer animation
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Equipment== [[Image:Jack-in-cube solid model, light background.gif|thumb|A ray-traced 3-D model of a jack inside a cube, and the jack alone below]] Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer.{{sfn|Masson|1999|p=158}} Professional animators of movies, television and video games could make photorealistic animation with high detail. This level of quality for movie animation would take hundreds of years to create on a home computer. Instead, many powerful [[workstation]] computers are used;{{sfn |Sito|2013|p=144}} [[Silicon Graphics]] said in 1989 that the animation industry's needs typically caused graphical innovations in workstations.<ref name="robinson198902">{{Cite magazine |last=Robinson |first=Phillip |date=February 1989 |title=Art + 2 Years = Science |url=https://archive.org/details/eu_BYTE-1989-02_OCR/page/n309/mode/2up?view=theater |access-date=2024-10-08 |magazine=BYTE |pages=255β264}}</ref> Graphics workstation computers use two to four processors, and they are a lot more powerful than an actual home computer and are specialized for rendering. Many workstations (known as a ''"[[render farm]]"'') are networked together to effectively act as a giant computer,{{sfn|Sito|2013|p=195}} resulting in a computer-animated movie that can be completed in about one to five years (however, this process is not composed solely of rendering). A workstation typically costs $2,000 to $16,000 with the more expensive stations being able to render much faster due to the more technologically advanced hardware that they contain. Professionals also use digital [[movie camera]]s, motion/[[performance capture]], [[Chroma key|bluescreens]], [[List of video editing software|film editing software]], props, and other tools used for movie animation. Programs like Blender allow for people who can not afford expensive animation and rendering software to be able to work in a similar manner to those who use the commercial grade equipment.<ref>{{Cite web|url=https://www.blender.org/|title=blender.org β Home of the Blender project β Free and Open 3D Creation Software |website= blender.org |language=en|access-date=}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)