Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Lossless compression
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Points of application in real compression theory === Real compression algorithm designers accept that streams of high information entropy cannot be compressed, and accordingly, include facilities for detecting and handling this condition. An obvious way of detection is applying a raw compression algorithm and testing if its output is smaller than its input. Sometimes, detection is made by [[heuristics]]; for example, a compression application may consider files whose names end in ".zip", ".arj" or ".lha" uncompressible without any more sophisticated detection. A common way of handling this situation is quoting input, or uncompressible parts of the input in the output, minimizing the compression overhead. For example, the [[ZIP (file format)|zip]] data format specifies the 'compression method' of 'Stored' for input files that have been copied into the archive verbatim.<ref>{{cite web |url=http://www.pkware.com/documents/casestudies/APPNOTE.TXT |title=.ZIP File Format Specification |publisher=[[PKWARE, Inc.]] |at=chapter V, section J}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)