Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Social learning theory
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Creating social change with media === [[Educational entertainment|Entertainment-education]] in the form of a [[telenovela]] or soap opera can help viewers learn socially desired behaviors in a positive way from models portrayed in these programs.<ref name=bandura2004>{{cite book |last=Bandura |first=A. |year=2004 |chapter=Social Cognitive Theory for Personal and Social Change by Enabling Media |editor1-first=A. |editor1-last=Singhal |editor2-first=M. J. |editor2-last=Cody |editor3-first=E. M. |editor3-last=Rogers |editor4-first=M. |editor4-last=Sabido |series=LEA's communication series |title=Entertainment-education and social change: History, research, and practice |pages=75β96 |publisher=Lawrence Erlbaum Associates |isbn=1-4106-0959-6 }}</ref> The telenovela format allows the creators to incorporate elements that can bring a desired response.<ref name=singhal1993>{{cite journal |last1=Singhal |first1=A. |last2=Rogers |first2=E. M. |last3=Brown |first3=W. J. |year=1993 |title=Harnessing the potential of entertainment-education telenovelas |journal=Gazene |volume=51 |pages=1β18 |doi=10.1177/001654929305100101 |s2cid=11967642 }}</ref> These elements may include music, actors, melodrama, props or costumes.<ref name=singhal1993 /> Entertainment education is symbolic modeling and has a formula with three sets of characters with the cultural value that is to be examined is determined ahead of time: #Characters that support a value (positive role models) #Characters who reject the value (negative role models) #Characters who have doubts about the value (undecided)<ref name=singhal1993 /> Within this formula there are at least three doubters that represent the demographic group within the target population.<ref name=singhal1993 /> One of these doubters will accept the value less than halfway through, the second will accept the value two-thirds of the way through and the third doubter does not accept the value and is seriously punished. This doubter is usually killed.<ref name=singhal1993 /> Positive social behaviors are reinforced with rewards and negative social behaviors are reinforced with punishment. At the end of the episode a short epilogue done by a recognizable figure summarizes the educational content and within the program viewers are given resources in their community.<ref name=bandura2004 /> ==== Applications for social change ==== Through observational learning a model can bring forth new ways of thinking and behaving.<ref name=bandura2002>{{cite journal |last=Bandura |first=A. |year=2002 |title=Growing Primacy of Human Agency in Adaptation and Change in the Electronic Era |journal=European Psychologist |volume=7 |issue=1 |pages=2β16 |doi=10.1027//1016-9040.7.1.2 }}</ref> With a modeled emotional experience, the observer shows an affinity toward people, places and objects.<ref name=bandura2004 /> They dislike what the models do not like and like what the models care about.<ref name=bandura2002 /> Television helps contribute to how viewers see their social reality.<ref name=bandura2004 /> "Media representations gain influence because people's social constructions of reality depend heavily on what they see, hear and read rather than what they experience directly".<ref name=bandura2004 /> Any effort to change beliefs must be directed toward the sociocultural norms and practices at the social system level.<ref name=bandura2004 /> Before a drama is developed, extensive research is done through focus groups that represent the different sectors within a culture. Participants are asked what problems in society concern them most and what obstacles they face, giving creators of the drama culturally relevant information to incorporate into the show.<ref name=bandura2004 /> The pioneer of entertainment-education is [[Educational television|Miguel Sabido]] a creative writer/producer/director in the 1970s at the Mexican national television system, Televisa. Sabido spent eight years working on a method that would create social change and is known as the Sabido Method.<ref name=singhal1993 /> He credits [[Albert Bandura]]'s social learning theory, the drama theory of [[Eric Bentley]], [[Carl Jung]]'s theory of archetypes, MacLean's [[triune brain]] theory and Sabido's own soap opera theory for influencing his method.<ref>{{cite journal |last1=Singhal |first1=A. |last2=Obregon |first2=R. |year=1999 |title=Social uses of commercial soap operas: A conversation with Miguel Sabido |journal=Journal of Development Communication |volume=10 |issue=1 |pages=68β77 |pmid=12295321 }}</ref> Sabido's method has been used worldwide to address social issues such as national literacy, population growth and health concerns such as HIV.<ref name=bandura2004 />
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)