Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Software prototyping
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Evolutionary systems development=== [[Evolutionary Systems]] Development is a class of methodologies that attempt to formally implement evolutionary prototyping. One particular type, called [[Systemscraft]] is described by John Crinnion in his book ''Evolutionary Systems Development''. Systemscraft was designed as a 'prototype' methodology that should be modified and adapted to fit the specific environment in which it was implemented. :Systemscraft was not designed as a rigid 'cookbook' approach to the development process. It is now generally recognised[sic] that a good methodology should be flexible enough to be adjustable to suit all kinds of environment and situation...<ref name=Crinnion1991p18/> The basis of Systemscraft, not unlike evolutionary prototyping, is to create a working system from the initial requirements and build upon it in a series of revisions. Systemscraft places heavy emphasis on traditional analysis being used throughout the development of the system.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)