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Handheld game console
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==== Neo Geo Pocket Color ==== [[File:Neo-Geo-Pocket-Color-Blue-Left.jpg|thumb|Neo Geo Pocket Color]] {{Main|Neo Geo Pocket Color}} The Neo Geo Pocket Color (or NGPC) was released in 1999 in Japan, and later that year in the United States and Europe. It is a 16-bit color handheld game console designed by [[SNK Playmore|SNK]], the maker of the [[Neo Geo (console)|Neo Geo]] home console and arcade machine.<ref>{{cite web |url=https://uk.ign.com/articles/2001/11/03/a-sign-of-the-times-game-over-for-snk|title=A Sign Of The Times: Game Over For SNK|publisher=IGN UK|date=November 2, 2001}}</ref> It came after SNK's original [[Neo Geo Pocket]] monochrome handheld, which debuted in 1998 in Japan. In 2000 following SNK's purchase by Japanese [[Pachinko]] manufacturer Aruze, the Neo Geo Pocket Color was dropped from both the US and European markets, purportedly due to commercial failure.<ref>{{Cite web|url=http://www.usgamer.net/articles/neo-geo-pocket-color-the-portable-that-changed-everything|date=October 28, 2014|first=Jeremy|last=Parish|title=Neo Geo Pocket Color: The portable that changed everything.|website=usgamer.net|access-date=February 28, 2017|archive-date=February 9, 2015|archive-url=https://web.archive.org/web/20150209032237/http://www.usgamer.net/articles/neo-geo-pocket-color-the-portable-that-changed-everything|url-status=dead}}</ref> The system seemed well on its way to being a success in the U.S. It was more successful than any Game Boy competitor since [[Sega]]'s [[Sega Game Gear|Game Gear]], but was hurt by several factors, such as SNK's infamous lack of communication with third-party developers, and anticipation of the Game Boy Advance.<ref name="racketboy">{{cite web |url=http://www.racketboy.com/retro/snkneo-geo/neogeo-pocket-color-101-beginners-guide|date= January 4, 2012|title=Neo Geo Pocket Color 101, A beginner's guide|website=racketboy.com}}</ref> The decision to ship U.S. games in cardboard boxes in a cost-cutting move rather than hard plastic cases that Japanese and European releases were shipped in may have also hurt US sales.<ref name="kontek">{{cite web |url=http://archive.kontek.net/sngp.classicgaming.gamespy.com/editorials/end_of_an_era_part2.htm|title=The end of an era: a cruel look at what we missed: Part 2|date=June 2000}}</ref>{{clear}}
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