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Id Software
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=== ''Rage'' === {{Main|Rage (video game)}} Todd Hollenshead announced in May 2007 that id Software had begun working on an all new series that would be using a new engine. Hollenshead also mentioned that the title would be completely developed in-house, marking the first game since 2004's ''[[Doom 3]]'' to be done so.<ref>{{Cite news |date=May 31, 2007 |title=New IP Coming From id Software |website=[[TotalGaming.net]] |url=http://tgnforums.stardock.com/?forumid=141&aid=154029 |access-date=June 1, 2007 |archive-url=https://web.archive.org/web/20070927025815/http://tgnforums.stardock.com/?forumid=141&aid=154029 |archive-date=September 27, 2007}}</ref> At 2007's [[WWDC]], John Carmack showed the new engine called [[id Tech 5]].<ref>{{Cite news |date=June 11, 2007 |title=WWDC: Game On |publisher=MacRumors |url=http://www.macrumors.com/2007/06/11/wwdc-game-on/ |url-status=live |access-date=June 11, 2007 |archive-url=https://web.archive.org/web/20160303170810/http://www.macrumors.com/2007/06/11/wwdc-game-on/ |archive-date=March 3, 2016}}</ref> Later that year, at [[QuakeCon]] 2007, the title of the new game was revealed as ''[[Rage (video game)|Rage]]''.<ref>{{Cite news |date=August 3, 2007 |title=id Reveals Rage, Implies PS3, 360 and PC Versions |publisher=shacknews |url=http://shacknews.com/onearticle.x/48289 |url-status=live |access-date=August 3, 2007 |archive-url=https://web.archive.org/web/20070926235543/http://www.shacknews.com/onearticle.x/48289 |archive-date=September 26, 2007}}</ref> On July 14, 2008, id Software announced at the 2008 [[Electronic Entertainment Expo|E3]] event that they would be publishing ''Rage'' through [[Electronic Arts]], and not id's longtime publisher [[Activision]].<ref>{{Cite news |title=id Software, EA Partner For RAGE Publishing Deal |url=http://www.computerandvideogames.com/article.php?id=193022 |url-status=live |archive-url=https://web.archive.org/web/20080730003532/http://www.computerandvideogames.com/article.php?id=193022 |archive-date=July 30, 2008}}</ref> However, since then ZeniMax has also announced that they are publishing ''Rage'' through [[Bethesda Softworks]].<ref>{{Cite news |title=ZeniMax/Bethesda to publish RAGE |url=http://bethblog.com/index.php/2009/12/15/bethesda-softworks-to-publish-rage/ |url-status=live |access-date=December 15, 2009 |archive-url=https://web.archive.org/web/20230115094722/https://bethesda.net/ |archive-date=January 15, 2023}}</ref> On August 12, 2010, during Quakecon 2010, id Software announced ''Rage'' US ship date of September 13, 2011, and a European ship date of September 15, 2011.<ref>{{Cite news |title=id shows more Rage and announces release date |url=http://www.gamespot.com/events/quakecon2010/story.html?sid=6273462 |url-status=live |archive-url=https://web.archive.org/web/20100819145447/http://www.gamespot.com/events/quakecon2010/story.html?sid=6273462 |archive-date=August 19, 2010}}</ref> During the keynote, id Software also demonstrated a ''Rage'' spin-off title running on the [[iPhone]].<ref>{{Cite news |title=QuakeCon: Rage coming to iPhone, running at 60fps |url=http://www.joystiq.com/2010/08/12/quakecon-rage-coming-to-iphone-running-at-60fps/ |url-status=live |archive-url=https://web.archive.org/web/20101218110711/http://www.joystiq.com/2010/08/12/quakecon-rage-coming-to-iphone-running-at-60fps/ |archive-date=December 18, 2010}} from Joystiq.com</ref> This technology demo later became ''Rage HD''. The game was ultimately released in October 2011.<ref>{{Cite web |last=Rose |first=Mike |date=June 10, 2011 |title=id Software's Rage Delayed Until October |url=https://www.gamedeveloper.com/business/id-software-s-i-rage-i-delayed-until-october |url-status=live |archive-url=https://web.archive.org/web/20221018141109/https://www.gamedeveloper.com/business/id-software-s-i-rage-i-delayed-until-october |archive-date=October 18, 2022 |access-date=October 18, 2022 |website=[[Game Developer (website)|Game Developer]]}}</ref> On May 14, 2018, Bethesda Softworks announced ''[[Rage 2]]'', a co-development between id Software and [[Avalanche Studios]].
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