Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Online game
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Shutdown of games== The [[video game industry]] is highly competitive. As a result, many online games end up not generating enough profits, such that the service providers do not have the incentives to continue running the [[Server (computing)|servers]]. In such cases, the developers of a game might decide to shut down the server permanently. Shutting down an online game can severely impact the players. Typically, a server shutdown means players will no longer be able to play the game. For many players, this can cause a sense of loss at an emotional level, since they often dedicate time and effort to making in-game progress, e.g., completing in-game tasks to earn [[Item (game terminology)|items]] for their characters. In some other cases, the game might still be playable without the server, but certain important functionalities will be lost. For example, earning key in-game items often requires a server that can track each player's progress.<ref>{{Cite web|date=2022-04-26|title=Ubisoft has officially shut down online services for over 90 games|url=https://www.videogameschronicle.com/news/ubisoft-has-officially-shut-down-online-services-for-over-90-games/|access-date=2023-02-17|website=VGC|language=en-GB|archive-date=June 25, 2022|archive-url=https://web.archive.org/web/20220625061623/https://www.videogameschronicle.com/news/ubisoft-has-officially-shut-down-online-services-for-over-90-games/|url-status=live}}</ref> In some cases, an online game may be relaunched in a substantially different form after shutting down, in an attempt to increase the game's quality, remedy low sales, or reverse a declining player base, and see significantly greater success. [[Final Fantasy XIV (2010 video game)|''Final Fantasy XIV'']] was negatively received upon its 2010 release, and relaunched as ''[[Final Fantasy XIV|A Realm Reborn]]'' in 2013 - the new version was met with considerable positive reception, and is still running as of 2022.<ref>{{Cite web|author1=Leon Hurley|date=2015-04-16|title=7 online worlds that ended while people were still playing|url=https://www.gamesradar.com/7-games-shut-down-while-people-were-still-playing/|access-date=2023-02-17|website=gamesradar|language=en|archive-date=February 17, 2023|archive-url=https://web.archive.org/web/20230217104150/https://www.gamesradar.com/7-games-shut-down-while-people-were-still-playing/|url-status=live}}</ref> ''Splitgate: Arena Warfare'' relaunched as ''[[Splitgate]]'' in 2021, switching to a [[free-to-play]] model and adding cross-platform multiplayer, and subsequently saw 2 million new players, with the servers being unable to handle the influx.<ref>{{Cite web |date=July 26, 2021 |title=Splitgate won't launch into 1.0 until August as 1047 Games deals with servers |url=https://venturebeat.com/2021/07/26/splitgate-wont-launch-into-1-0-until-august-as-1047-games-deals-with-servers/ |access-date=June 30, 2022 |website=VentureBeat |language=en-US |archive-date=June 30, 2022 |archive-url=https://web.archive.org/web/20220630060823/https://venturebeat.com/2021/07/26/splitgate-wont-launch-into-1-0-until-august-as-1047-games-deals-with-servers/ |url-status=live }}</ref> However, games may remain a [[commercial failure]] despite a planned relaunch. These include the 2015 asymmetrical [[first-person shooter]] ''[[Evolve (video game)|Evolve]]'', which transitioned to a free-to-play title known as ''Evolve Stage 2'' a year after launch, after it was criticized for its significant amount of [[Downloadable content|DLC]] despite being a full-priced game, but had its servers permanently shut down roughly two years later after its user base "evaporated" as a result of infrequent updates.<ref>{{Cite news |last=Wood |first=Austin |date=June 5, 2018 |title=Evolve dev says '4v1 caused more problems than we ever imagined' |language=en |work=[[PC Gamer]] |url=https://www.pcgamer.com/evolve-dev-says-4v1-caused-more-problems-than-we-ever-imagined/ |access-date=June 28, 2022 |archive-date=June 28, 2022 |archive-url=https://web.archive.org/web/20220628091228/https://www.pcgamer.com/evolve-dev-says-4v1-caused-more-problems-than-we-ever-imagined/ |url-status=live }}</ref> The 2019 looter-shooter ''[[Anthem (video game)|Anthem]]'' was also planned to be relaunched as ''Anthem Next'', but the changes were never implemented, partially due to the [[Impact of the COVID-19 pandemic on the video game industry|impact of the COVID-19 pandemic]] and an unwillingness to further invest in the game by ''[[Electronic Arts]]''.<ref>{{Cite magazine |last=Juba |first=Joe |date=February 24, 2021 |title=Anthem 2.0 Canceled By BioWare |url=https://www.gameinformer.com/2021/02/24/anthem-20-canceled-by-bioware |archive-url=https://archive.today/20221024011747/https://www.gameinformer.com/2021/02/24/anthem-20-canceled-by-bioware |url-status=live |archive-date=October 24, 2022 |access-date=June 28, 2022 |magazine=[[Game Informer]] |language=en}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)