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Problem gambling
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===Europe=== In Europe, the rate of problem gambling is typically 0.5 to 3 percent.<ref>{{cite web |title=Problem Gaming |url=https://www.egba.eu/pdf/EGBA_FS_ProblemGaming.pdf |publisher=European Gaming and Betting Association |access-date=April 4, 2012}}</ref> The "British Gambling Prevalence Survey 2007", conducted by the United Kingdom Gambling Commission, found approximately 0.6 percent of the adult population had problem gambling issues—the same percentage as in 1999.<ref name="2007uksurveyp10">{{cite web |url=http://www.gamblingcommission.gov.uk/pdf/British%20Gambling%20Prevalence%20Survey%202007.pdf |author1=Wardle, Heather |author2=Sproston, Kerry |author3=Orford, Jim |author4=Erens, Bob |author5=Griffiths, Mark |author6=Constantine, Rebecca |author7=Pigott, Sarah |date=September 2007 |title=British Gambling Prevalence Survey 2007 |publisher=National Centre for Social Research |page=10 |url-status=dead |archive-url=https://web.archive.org/web/20091128000055/http://www.gamblingcommission.gov.uk/pdf/British%20Gambling%20Prevalence%20Survey%202007.pdf |archive-date=November 28, 2009}}</ref> The highest prevalence of problem gambling was found among those who participated in [[spread betting]] (14.7%), [[fixed odds betting terminal]]s (11.2%), and [[betting exchange]]s (9.8%).<ref name="2007uksurveyp10"/> In Norway, a December 2007 study showed the amount of current problem gamblers was 0.7 percent.<ref>{{cite report |title=Pengespill og Pengespillproblem i Norge 2007 |date=December 2007 |publisher=SINTEF |page=3}}</ref> With gambling addiction on the rise worldwide and across Europe in particular, those calling gambling a disease have been gaining grounds. The UK Gambling Commission announced a significant shift in their approach to gambling{{When|date=July 2022}} through their reclassification of gambling as a disease, and therefore that it should be addressed adequately by the NHS. The World Health Organization has also classified gambling a disease. In its 72nd World Health Assembly held on Saturday, May 25, 2019, ‘gaming disorder’ was recognized as an official illness. The 194-member meet added excessive gaming to a classified list of diseases as it revised its International Statistical Classification of Diseases and Related Health Problems (ICD-11).{{Citation needed|date=July 2022}}
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