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Video game development
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==== Game design document ==== {{Main|Game design document}} Before a full-scale production can begin, the development team produces the first version of a [[game design document]] incorporating all or most of the material from the initial pitch.{{sfn|Bates|2004|p=276}}{{sfn|Oxland|2004|pp=240, 274}} The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of the game. The design document is sometimes accompanied by functional [[Software prototyping|prototypes]] of some sections of the game.{{Citation needed|date=April 2010}} The design document remains a [[living document]] throughout the development—often changed weekly or even daily.{{sfn|Oxland|2004|p=241}} Compiling a list of game's needs is called "requirement capture".{{sfn|Bethke|2003|p=3}}
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