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Handheld game console
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=== Early 2000s === The 2000s saw a major leap in innovation, particularly in the second half with the release of the DS and [[PlayStation Portable|PSP]]. ==== Game Boy Advance ==== [[File:Nintendo-Game-Boy-Advance-Purple-FL.jpg|right|thumb|The Game Boy Advance was a major upgrade to the Game Boy line.]] {{Main|Game Boy Advance}} In 2001, Nintendo released the Game Boy Advance (GBA or AGB), which added two shoulder buttons, a larger screen, and more computing power than the Game Boy Color. The design was revised two years later when the [[Game Boy Advance SP]] (GBA SP), a more compact version, was released. The SP features a "[[Bivalve shell|clamshell]]" design (folding open and closed, like a laptop computer), as well as a [[Frontlight|frontlit]] color display and rechargeable battery. Despite the smaller form factor, the screen remained the same size as that of the original. In 2005, the [[Game Boy Micro]] was released. This revision sacrificed screen size and backwards compatibility with previous Game Boys for a dramatic reduction in total size and a brighter [[Backlight|backlit]] screen. A new SP model with a backlit screen was released in some regions around the same time. Along with the [[GameCube]], the GBA also introduced the concept of "connectivity": using a handheld system as a console controller. A handful of games use this feature, most notably ''[[Animal Crossing]]'', ''[[Pac-Man Vs.]]'', ''[[Final Fantasy Crystal Chronicles]]'', ''[[The Legend of Zelda: Four Swords Adventures]]'', ''[[The Legend of Zelda: The Wind Waker]]'', ''[[Metroid Prime]]'', and ''[[Sonic Adventure 2: Battle]]''. As of December 31, 2007, the GBA, GBA SP, and the Game Boy Micro combined have sold 80.72 million units worldwide.<ref name="080124e">{{cite web |url=https://www.nintendo.co.jp/ir/pdf/2008/080124e.pdf#page=8 |title=Consolidated Financial Highlights |publisher=[[Nintendo]] |date=January 24, 2008 |access-date=March 22, 2008 |format=PDF | page=8 |archive-url=https://web.archive.org/web/20080216091256/https://www.nintendo.co.jp/ir/pdf/2008/080124e.pdf |archive-date=February 16, 2008 |archive-format=PDF |url-status=live }}</ref>{{clear}} ==== Game Park 32 ==== [[File:Gp32-flu.jpg|left|thumb|GP32]] {{Main|GP32}} The original GP32 was released in 2001 by the South Korean company [[Game Park]] a few months after the launch of the Game Boy Advance. It featured a 32-bit CPU, 133 MHz processor, MP3 and Divx player, and e-book reader. [[SmartMedia]] cards were used for storage, and could hold up to 128mb of anything downloaded through a USB cable from a PC. The GP32 was redesigned in 2003. A front-lit screen was added and the new version was called GP32 FLU (Front Light Unit). In summer 2004, another redesign, the GP32 BLU, was made, and added a backlit screen. This version of the handheld was planned for release outside South Korea; in Europe, and it was released for example in Spain (VirginPlay was the distributor). While not a commercial success on the same level as mainstream handhelds (only 30,000 units were sold), it ended up being used mainly as a platform for user-made applications and emulators of other systems, being popular with developers and more technically adept users.<ref name="clockerz">[http://www.gamespot.com/news/6159783.html GP2X Q&A, With Craig Rothwell]. ''Clockerz''. Retrieved March 24, 2008.</ref>{{clear}} ==== N-Gage ==== [[File:Nokia-NGage-LL.jpg|thumb|N-Gage]] [[File:Nokia-NGage-QD.jpg|left|thumb|N-Gage QD]] {{Main|N-Gage (device)}} [[Nokia]] released the N-Gage in 2003. It was designed as a combination MP3 player, cellphone, PDA, radio, and gaming device. The system received much criticism alleging defects in its physical design and layout, including its vertically oriented screen and requirement of removing the battery to change game cartridges. The most well known of these was "[[N-Gage (device)|sidetalking]]", or the act of placing the phone speaker and receiver on an edge of the device instead of one of the flat sides, causing the user to appear as if they are speaking into a [[taco]]. The N-Gage QD was later released to address the design flaws of the original. However, certain features available in the original N-Gage, including MP3 playback, FM radio reception, and USB connectivity were removed. [[N-Gage (service)|Second generation of N-Gage]] launched on April 3, 2008<ref>{{cite web |url=http://www.n-gage.com/ngi/ngage/web/g0/en/community/articles.Detail.general-anewdayforngage.1.html |archive-url=https://web.archive.org/web/20090412015450/http://www.n-gage.com/ngi/ngage/web/g0/en/community/articles.Detail.general-anewdayforngage.1.html |archive-date=April 12, 2009 |title= A New Day for N-Gage |publisher=Nokia |access-date=April 3, 2008}}</ref> in the form of a service for selected [[Nokia]] [[Smartphone]]s.{{clear}} ==== Tapwave Zodiac ==== {{Main|Tapwave Zodiac}} In 2003, Tapwave released the Zodiac. It was designed to be a [[Personal digital assistant|PDA]]-handheld game console hybrid. It supported photos, movies, music, [[Internet]], and documents. The Zodiac used a special version Palm OS 5, 5.2T, that supported the special gaming buttons and graphics chip. Two versions were available, Zodiac 1 and 2, differing in memory and looks. The Zodiac line ended in July 2005 when Tapwave declared bankruptcy.{{clear}}
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