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== Graphics == {{Main|Image file formats|Comparison of graphics file formats}} === Color palettes === * ACT β Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values. * ASE β Adobe Swatch Exchange. Used by [[Adobe Substance]], Photoshop, Illustrator, and InDesign.<ref>{{Cite web|url=https://helpx.adobe.com/indesign/using/swatches.html|title=Create, manage, and import swatches in InDesign|website=Helpx.adobe.com|language=en|access-date=24 September 2018}}</ref> * GPL β GIMP palette file. Uses a text representation of color names and RGB values. Various open source graphical editors can read this format,<ref>{{Cite web|url=http://wiki.inkscape.org/wiki/index.php/Swatch_Book#Software_Support|title=Swatch Book β Inkscape Wiki|website=Wiki.inkscape.org|language=en|access-date=24 September 2018}}</ref> including [[GIMP]], [[Inkscape]], [[Krita]],<ref>{{Cite web|url=https://docs.krita.org/en/reference_manual/dockers/palette_docker.html|title=Palette Docker β Krita Manual version 4.1|website=Docs.krita.org|language=en|access-date=24 September 2018}}</ref> [[KolourPaint]], [[Scribus]], [[CinePaint]], and [[MyPaint]].<ref>{{Cite web|url=https://github.com/mypaint/mypaint/wiki/v1.2-Palette|title=v1.2 Palette Β· mypaint/mypaint Wiki|website=GitHub.com|language=en|access-date=24 September 2018}}</ref> * PAL β Microsoft [[Resource Interchange File Format|RIFF]] palette file === Color management === * ICC, ICM β Color profile conforming the specification of the [[International Color Consortium|ICC]]. === Raster graphics === [[Raster graphics|Raster or bitmap]] files store images as a group of [[pixel]]s. * [[ART image file format|ART]] β [[America Online]] proprietary format * BLP β [[Blizzard Entertainment]] proprietary texture format * [[Windows bitmap|BMP]] β [[Microsoft Windows]] [[bitmap]] formatted image * BTI β [[Nintendo]] proprietary texture format * C4 β [[JEDMICS]] image files, a DOD system * CALS β [[JEDMICS]] image files, a DOD system * CD5 β [[Chasys Draw IES]] image * CIT β [[Intergraph]] monochrome bitmap format * CPT β [[Corel PHOTO-PAINT]] image * CLIP β [[Clip Studio Paint|CLIP STUDIO PAINT]] format * CPL β [[Microsoft Windows]] control panel file * [[DirectDraw Surface|DDS]] β [[DirectX]] texture file * [[Windows bitmap|DIB]] β Device-Independent Bitmap graphic * [[DjVu]] β designed for scanned documents * EGT β EGT Universal Document, used in EGT SmartSense to compress PNG files to yet a smaller file * EXIF β [[Exchangeable image file format]] (Exif) is a specification for the image format used by digital cameras * [[Graphics Interchange Format|GIF]] β [[CompuServe]]'s Graphics Interchange Format * [[GIF#Animation_formats|GIFV]] β Graphics Interchange Format Video, a format used for short, looping videos that combines the advantages of GIFs and videos, with better playback quality and lower file sizes<ref>{{cite web|url=https://www.lenovo.com/us/en/glossary/gifv/|title=What is graphics interchange format video (GIFV)?|publisher=Lenovo.com}}</ref> * GRF β [[Zebra Technologies]] proprietary format * [[Apple Icon Image|ICNS]] β format for ''[[icon (computing)|icons]]'' in [[macOS]]. Contains bitmap images at multiple resolutions and bitdepths with [[alpha channel]]. * HEIF, HEIC β [[High Efficiency Image File Format]] * [[ICO (icon image file format)|ICO]] β a format used for ''[[icon (computing)|icons]]'' in [[Microsoft Windows]]. Contains small bitmap images at multiple resolutions and bitdepths with 1-bit transparency or alpha channel. * IFF, ILBM, LBM β IFF [[ILBM]] * [[JPEG Network Graphics|JNG]] β a single-frame [[Multiple-image Network Graphics|MNG]] using [[JPEG]] compression and possibly an [[alpha channel]] * [[JPEG]], JPG, JFIF β [[Joint Photographic Experts Group]]; a lossy image format widely used to display photographic images * [[JPEG 2000|JP2]] β JPEG2000 * [[JPEG Stereo|JPS]] β JPEG Stereo * JXL β [[JPEG XL]], an image format designed for professional photography and web images; supports wide color gamut, high dynamic range, animations, and a max resolution of 1,073,741,823 x 1,073,741,824 * KRA β [[Krita]] image file * LBM β [[Deluxe Paint]] image file * MAX β ScanSoft [[PaperPort]] document * MIFF β [[ImageMagick]]'s native file format * MNG β [[Multiple-image Network Graphics]], the animated version of [[Portable Network Graphics|PNG]] * MSP β a format used by old versions of Microsoft Paint; replaced by [[BMP file format|BMP]] in [[Microsoft Windows]] 3.0 * NEF β [[Nikon]] camera raw format; photos have this on some Nikon cameras if the quality ''RAW'' is selected in camera settings * [[NITF (National Imagery Transmission Format)|NITF]] β A U.S. Government standard commonly used in [[Intelligence (information gathering)|Intelligence]] systems * [[OTA bitmap|OTB]] β Over The Air bitmap, a specification designed by [[Nokia]] for black and white images for [[mobile phone]]s * [[Portable bitmap|PBM]] β portable bitmap * compressed [[DEGAS (software)|Degas]] picture files: ** PC1 β low resolution ** PC2 β medium resolution ** PC3 β high resolution * PCF β Pixel Coordination Format * [[PCX]] β a lossless format used by ZSoft's PC Paint, popular for a time on [[DOS]] systems. * PDD β [[Adobe PhotoDeluxe]] image * PDN β [[Paint.NET]] image file * PGF β [[Progressive Graphics File]] * PGM β [[Portable graymap]] * uncompressed [[DEGAS (software)|Degas]] picture files: ** PI1 β low resolution ** PI2 β medium resolution ** PI3 β high resolution * PI2 β Portrait Innovations encrypted image format * [[PICT]], PCT β Apple [[Macintosh]] PICT image * [[Portable Network Graphics|PNG]] β Portable Network Graphics (lossless, recommended for display and edition of graphic images) * PNJ β a sub-format of the MNG file format, used for encapsulating JPEG files<ref>{{cite web|url=https://www.filesuffix.com/en/extension/pnj|title=How do I open a .pnj file?|publisher=FileSuffix.com}}</ref> * PNM β [[Portable anymap]] graphic bitmap image * PNS β PNG Stereo * PPM β [[Portable Pixmap]] (Pixel Map) image * procreate β [[Procreate (software)|Procreate]]'s drawing file * [[Adobe Photoshop]] files: ** PSB β large document ** PSD β document * PSP β [[Paint Shop Pro]] image * PX β Pixel image editor image file * PXM β [[Pixelmator]] image file * PXR β [[Pixar Image Computer]] image file * PXZ β a compressed layered image file used for the image editing website, pixlr.com * QFX β QuickLink Fax image * RLE β a [[run-length encoding]] image * [[Scitex CT|SCT]] β [[Scailex Corporation|Scitex]] Continuous Tone image file * [[Silicon Graphics Image|SGI]], RGB, INT, BW β [[Silicon Graphics]] Image * [[Truevision Targa File Format|TGA]], TARGA, ICB, VDA, VST, PIX β [[Truevision]] TGA (Targa) image * [[TIFF]], TIF β Tag(ged) Image File Format; usually lossless, but many variants exist, including lossy ones. * [[TIFF/EP]], TIF, TIFF β Tag Image File Format / Electronic Photography, ISO 12234-2; tends to be used as a basis for other formats rather than in its own right. * VTF β [[Valve Corporation|Valve]] Texture Format * WEBP β [[WebP]], an image format designed for the web that can provide both lossless and lossy compression. * XBM β [[X Window System]] Bitmap * [[XCF (file format)|XCF]] β [[GIMP]] image (from Gimp's origin at the [[eXperimental Computing Facility]] of the [[University of California]]) * [[XPM (image format)|XPM]] β X Window System Pixmap * ZIF β Zoomable/Zoomify Image Format (a web-friendly, TIFF-based, zoomable image format) ==== Photographs ==== * CR2 β [[Canon Inc.|Canon]] camera raw format; photos have this on some Canon cameras if the quality ''RAW'' is selected in camera settings * [[DNG file|DNG]] β "Digital Negative" a type of raw image file format used in digital photography. * [[Raw image format|RAW]] β General term for minimally processed image data (acquired by a [[digital camera]]) === Vector graphics === [[Vector graphics]] use geometric primitives such as points, lines, curves, and polygons to represent images. * 3DV file β 3-D wireframe graphics by Oscar Garcia * [[Additive Manufacturing File Format|AMF]] β Additive Manufacturing File Format * [[Ability Draw|AWG]] β Ability Draw * [[Adobe Illustrator Artwork|AI]] β [[Adobe Illustrator]] Document * [[Computer Graphics Metafile|CGM]] β Computer Graphics Metafile, an [[International Organization for Standardization|ISO]] Standard * CDR β [[CorelDRAW]] Document * CMX β [[CorelDRAW]] vector image * DP β Drawing Program file for [[PERQ]]<ref>{{Cite web|url=http://www.bitsavers.org/pdf/perq/accent_S5/Accent_UsersManual_1984/|title=Index of /pdf/perq/accent_S5/Accent_UsersManual_1984|website=Bitsavers.org|access-date=4 August 2019}}</ref> * DRAWIO β [[Diagrams.net]] offline diagram * [[AutoCAD DXF|DXF]] β ASCII Drawing Interchange file Format, used in [[AutoCAD]] and other CAD-programs * E2D β 2-dimensional vector graphics used by the editor which is included in [[JFire]] * EGT β EGT Universal Document, EGT Vector Draw images are used to draw vector to a website * [[Encapsulated PostScript|EPS]] β Encapsulated Postscript * FS β FlexiPro file.x * GBR β [[Gerber file]] * ODG β [[OpenDocument]] Drawing * MOVIE.BYU β 3D Vector file for polygons, coordinates and more complex shapes * [[RenderMan Interface Specification|RenderMan]] β Displays Shading in both 2D and 3D scapes * [[Scalable Vector Graphics|SVG]] β Scalable Vector Graphics, employs [[XML]] * 3DMLW β Scene description languages (3D vector image formats) * [[STL (file format)|STL]] β Stereo Lithographic data format (see [[STL (file format)]]) used by various CAD systems and stereo lithographic printing machines. See above. * WRL β Virtual Reality Modeling Language, [[VRML]] Uses this extension for the creation of 3D viewable web images. * [[X3D]] β XML-based file for communicating 3D graphics * SXD β [[OpenOffice.org XML]] (obsolete) Drawing * TGAX β Texture format used by Zwift * V2D β voucher design used by the voucher management included in [[JFire]] * VDOC β Vector format used in AnyCut, CutStorm, DrawCut, DragonCut, FutureDRAW, MasterCut, SignMaster, VinylMaster software by Future Corporation * VSD β Vector format used by [[Microsoft Visio]] * VSDX β Vector format used by MS Visio and opened by VSDX Annotator * VND β Vision numeric Drawing file used in TypeEdit, Gravostyle. * [[Windows Metafile|WMF]] β Windows Meta File * [[EMF File Format|EMF]] β Enhanced (Windows) MetaFile, an extension to WMF * ART β [[Xara]]βDrawing (superseded by XAR) * XAR β [[Xara]]βDrawing === 3D graphics === {{hatnote|See also: [http://edutechwiki.unige.ch/en/3D_file_format 3D file format] at EduTech Wiki}} [[3D computer graphics|3D graphics]] are 3D models that allow building models in real-time or non-real-time 3D rendering. * 3DMF β [[3DMF|QuickDraw 3D Metafile]] (.3dmf) * 3DM β [[OpenNURBS Initiative]] 3D Model (used by Rhinoceros 3D) (.3dm) * 3MF β [[Microsoft]] 3D Manufacturing Format (.3mf)<ref name="msdn.microsoft.com"/> * [[.3ds|3DS]] β [[Autodesk 3ds Max#History|legacy 3D Studio]] Model (.3ds) * ABC β [[Alembic (computer graphics)]] * AC β [[AC3D]] Model * [[Additive Manufacturing File Format|AMF]] β Additive Manufacturing File Format * AN8 β [[Anim8or]] Model * AOI β Art of Illusion Model * ASM β [[PTC Creo]] assembly * B3D β [[Blitz Basic|Blitz3D]] Model * BBMODEL [[Blockbench]] Model * BLEND β [[Blender (software)|Blender]] * BLOCK β [[Blender (software)|Blender]] encrypted blend files * BMD3 β [[Nintendo]] [[GameCube]] first-party J3D proprietary model format (.bmd) * BDL4 β [[Nintendo]] [[GameCube]] and [[Wii]] first-party J3D proprietary model format (2002, 2006β2010) (.bdl) * BRRES β [[Nintendo]] [[Wii]] first-party proprietary model format 2010+ (.brres) * BFRES β [[Nintendo]] [[Wii U]] and later [[Nintendo Switch|Switch]] first-party proprietary model format * C4D β [[Cinema 4D]] (.c4d) * Cal3D β Cal3D (.cal3d) * [[CCP4 (file format)|CCP4]] β X-ray crystallography voxels (electron density) * CFL β [[Compressed File Library]] * COB β [[TrueSpace|Caligari Object]] * CORE3D β Coreona 3D Coreona 3D Virtual File(.core3d) * CTM β [[OpenCTM]] * DAE β [[COLLADA]] * DFF β [[RenderWare]] binary stream, commonly used by [[Grand Theft Auto III]]-era games as well as other RenderWare titles * DN β [[Adobe Dimension]] CC file format * DPM β DeepMesh * DTS β [[Torque Game Engine]] (DTS (file format)) * EGG β [[Panda3D]] Engine * FACT β [[Electric Image]] (.fac) * FBX β Autodesk [[FBX]] * G β [[BRL-CAD]] geometry * GLB β a binary form of [[glTF]] required to be loaded in [[Facebook 3D Posts]] * GLM β Ghoul Mesh * [[glTF]] β the JSON-based standard developed by [[Khronos Group]] * HEC β Hector Game Engine β [[Flatspace]] model format * IO β Bricklink Stud.io 2.0 Model File * IOB β [[Imagine (3D modeling software)]] * JAS β [[Cheetah 3D]] file * [[JMesh|JMESH]] β Universal mesh data exchange file based on [[JMesh]] specification (.jmsh for text/[[JSON]] based, .bmsh for binary/[[UBJSON]] based) * LDR β [[LDraw]] Model File * LWO β [[LightWave 3D|Lightwave]] Object * LWS β [[LightWave 3D|Lightwave]] Scene * LXF β [[LEGO Digital Designer]] Model file * LXO β Luxology [[Modo (software)]] file * M3D β Model3D, universal, engine-neutral format * MA β Autodesk [[Maya (software)|Maya]] ASCII File * MAX β Autodesk [[3D Studio Max]] file * MB β Autodesk [[Maya (software)|Maya]] Binary File * MPD β [[LDraw]] Multi-Part Document Model File * MD2 β [[MD2 (file format)|MD2]]: [[Quake 2]] model format * MD3 β [[MD3 (file format)|MD3]]: [[Quake 3]] model format * MD5 β [[MD5 (file format)|MD5]]: [[Doom 3]] model format * MDX β [[Blizzard Entertainment]]'s own model format * MESH β New York University(.m) * MESH β Meshwork Model (.mesh) * MIOBJECT β [https://www.mineimator.com/ Mine-Imator] object file * MIPARTICLE β [https://www.mineimator.com/ Mine-Imator] particle file * MIMODEL β [https://www.mineimator.com/ Mine-Imator] model file * MM3D β Misfit Model 3d * MPO β Multi-Picture Object β This [[.mpo#JPEG Multi-Picture Format|JPEG]] standard is used for 3d images, as with the [[Nintendo 3DS]] * MRC β [[MRC (file format)|MRC]]: voxels in cryo-electron microscopy * NIF β [[Gamebryo]] NetImmerse File * NWC β [[Navisworks]] - cached version of the converted model geometry * NWD β [[Navisworks]] - publish format * NWF β [[Navisworks]] - working format for projects * OBJ β [[Wavefront .obj file]] * OFF β [[OFF (file format)|OFF Object file format]] * OGEX β [[Open Game Engine Exchange]] (OpenGEX) format * PLY β [[PLY (file format)|PLY]]: Polygon File Format / Stanford Triangle Format * PRC β Adobe [[PRC (file format)|PRC]] (embedded in [[PDF]] files) * PRT β [[PTC Creo]] part * POV β [[POV-Ray]] document * R3D β [[Realsoft 3D]] (Real-3D) * RWX β [[RenderWare]] Object * SIA β Nevercenter Silo Object * SIB β Nevercenter Silo Object * SKP β [[SketchUp]] file * SLDASM β [[SolidWorks]] Assembly Document * SLDPRT β [[SolidWorks]] Part Document * SMD β [[Valve Corporation|Valve]] Studiomdl Data format * U3D β [[Universal 3D]] format * USD β [[Universal Scene Description]] * USDA β [[Universal Scene Description]], human-readable text format * USDC β [[Universal Scene Description]], binary format * USDZ β [[Universal Scene Description]], a zip-compressed container * VIM β [[Revizto]] visual information model format (.vimproj) * VRML97 β [[VRML]] Virtual reality modeling language (.wrl) * VUE β [[E-on Vue|Vue]] scene file * VWX β [[Vectorworks]] * WINGS β [[Wings3D]] * W3D β Westwood 3D Model * X β [[DirectX|DirectX 3D Model]] * X3D β [[Extensible 3D]] * Z3D β [[Zmodeler]] * ZBMX β Mecabricks [[Blender (software)|Blender]] Add-On
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