Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Self-modifying code
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==See also== * [[Overlapping code]] * [[Polymorphic code]] * [[Polymorphic engine]] * [[Persistent data structure]] * [[AARD code]] * [[Algorithmic efficiency]] * [[Data as code]] * [[eval]] statement * [[IBM 1130#Code modification|IBM 1130]] (Example) * [[Just-in-time compilation]]: This technique can often give users many of the benefits of self-modifying code (except memory size) without the disadvantages. * [[Dynamic dead code elimination]] * [[Homoiconicity]] * [[PCASTL]] * [[Quine (computing)]] * [[Self-replication]] * [[Reflective programming]] * [[Monkey patch]]: a modification to runtime code that does not affect a program's original source code * [[Extensible programming]]: a programming paradigm in which a programming language can modify its own syntax * [[Self-modifying computer virus]] * [[Self-hosting (compilers)|Self-hosting]] * [[Synthetic programming]] * [[Compiler bootstrapping]] * [[Patchable microcode]]
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)