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==BEAM robots== Being focused on "reaction-based" behaviors (as originally inspired by the work of [[Rodney Brooks]]), BEAM robotics attempts to copy the characteristics and behaviours of biological [[organism]]s, with the ultimate goal of domesticating these "wild" robots. The aesthetics of BEAM robots derive from the principle "[[form follows function]]" modulated by the particular design choices the builder makes while implementing the desired functionality. ===Disputes in the name=== Various people have varying ideas about what BEAM actually stands for. The most widely accepted meaning is ''[[Biology|'''B'''iology]], [[Electronics|'''E'''lectronics]], [[Aesthetics|'''A'''esthetics]], and [[Mechanics|'''M'''echanics]]''. This term originated with Mark Tilden during a discussion at the Ontario Science Centre in 1990. Mark was displaying a selection of his original bots which he had built while working at [[University of Waterloo|the University of Waterloo]]. However, there are many other semi-popular names in use,{{citation needed|date=May 2017}} including: * '''B'''iotechnology '''E'''thology '''A'''nalogy '''M'''orphology * '''B'''uilding '''E'''volution '''A'''narchy '''M'''odularity ===Microcontrollers=== Unlike many other types of robots controlled by [[microcontroller]]s, BEAM robots are built on the principle of using multiple simple behaviours linked directly to sensor systems with little [[signal conditioning]]. This design philosophy is closely echoed in the classic book "Vehicles: Experiments in Synthetic Psychology".<ref>Braitenberg, Valentino. [https://books.google.com/books?id=7KkUAT_q_sQC Vehicles, Experiments in Synthetic Psychology]. Cambridge, Mass: MIT Press, 1984. Print.</ref> Through a series of thought experiments, this book explores the development of complex robot behaviours through simple inhibitory and excitory sensor links to the [[actuator]]s. Microcontrollers and [[computer programming]] are usually not a part of a traditional (aka., "pure" ) BEAM robot due to the very low-level hardware-centric design [[philosophy]]. There are successful robot designs mating the two technologies. These "hybrids" fulfill a need for robust control systems with the added flexibility of dynamic programming, like the "[[horse-and-rider topology|horse-and-rider]]" [[topology]] BEAMbots (e.g. the ScoutWalker 3<ref>{{Cite web |url=http://www.solarbotics.com/product/k_w3/ |title=The ScoutWalker 3 |access-date=2012-06-21 |archive-url=https://web.archive.org/web/20120717010648/http://www.solarbotics.com/product/k_w3/ |archive-date=2012-07-17 |url-status=dead }}</ref>). 'Horse' behavior is implemented with traditional BEAM technology but a microcontroller based 'rider' can guide that behavior so as to accomplish the goals of the 'rider'. ===Types=== There are various "''-trope''" BEAMbots, which attempt to achieve a specific goal. Of the series, the phototropes are the most prevalent, as light-seeking would be the most beneficial behaviour for a solar-powered robot. * Audiotropes react to sound sources. ** ''Audiophiles'' go towards sound sources. ** ''Audiophobes'' go away from sound sources. * Phototropes ("light-seekers") react to light sources. ** ''Photophiles'' (also ''Photovores'') go toward light sources. ** ''Photophobes'' go away from light sources. * Radiotropes react to [[radio frequency]] sources. ** ''Radiophiles'' go toward RF sources. ** ''Radiophobes'' go away from RF sources. * Thermotropes react to heat sources. ** ''Thermophiles'' go toward heat sources. ** ''Thermophobes'' go away from heat sources. ===General=== BEAMbots have a variety of movements and positioning mechanisms. These include: * ''Sitters'': Unmoving robots that have a physically passive purpose.<ref>Seale, Eric, "''[http://www.solarbotics.net/bestiary/1100_sitter.html Sitters]''". The EncycloBEAMia, 2003.</ref> ** Beacons: Transmit a signal (usually a navigational blip) for other BEAMbots to use. ** Pummers : Display a "light show" or a pattern of sounds. Pummers are often nocturnal robots that store solar energy during the day, then activate during the night.<ref> Seale, Eric, "''[http://www.solarbotics.net/bestiary/1120_pummer.html Pummers]''". The EncycloBEAMia, 2003.</ref> ** Ornaments : A catch-all name for sitters which are not beacons or pummers. Many times, these are mostly [[electronic art]].<ref>Seale, Eric, "''[http://www.solarbotics.net/bestiary/1130_ornament.html Ornaments]''". The EncycloBEAMia, 2003</ref> * ''Squirmers'': Stationary robots that perform an interesting action (usually by moving some sort of limbs or appendages).<ref>Seale, Eric, "''[http://www.solarbotics.net/bestiary/1200_squirmer.html Squirmers]''". The EncycloBEAMia, 2003.</ref> ** Magbots: use magnetic fields for their mode of animation. ** Flagwavers: Move a display (or "flag") around at a certain frequency. ** Heads: Pivot and follow some detectable phenomena, such as a light (These are popular in the BEAM community. They can be stand-alone robots, but are more often incorporated into a larger robot.).<ref>Seale, Eric, "''[http://www.solarbotics.net/bestiary/1230_head.html Heads]''". The EncycloBEAMia, 2003.</ref> ** Vibrators: Use a small pager motor with an off-centre weight to shake themselves about. * ''Sliders'': Robots that move by sliding body parts smoothly along a surface while remaining in contact with it. ** Snakes: Move using a horizontal wave motion. ** Earthworms: Move using a [[longitudinal wave]] motion. * ''[[Crawler (BEAM)|Crawler]]s'': Robots that move using tracks or by rolling the robot's body with some sort of appendage. The body of the robot is not dragged on the ground. ** Turbots: Roll their entire bodies using their arms or flagella. ** Inchworms: Move part of their bodies ahead, while the rest of the chassis is on the ground. ** Tracked robots: Use tracked wheels, like a [[tank]]. * ''Jumpers'': Robots which propel themselves off the ground as a means of locomotion. ** Vibrobots: Produce an irregular shaking motion moving themselves around a surface. ** Springbots: Move forward by bouncing in one particular direction. * ''Rollers'': Robots that move by rolling all or part of their body. ** Symets: Driven using a single motor with its shaft touching the ground, and moves in different directions depending on which of several symmetric contact points around the shaft are touching the ground. ** [[Solarroller]]s: Solar-powered cars that use a single motor driving one or more wheels; often designed to complete a fairly short, straight and level course in the shortest amount of time. ** Poppers: Use two motors with separate [[Solar Engine|solar engine]]s; rely on differential sensors to achieve a goal. ** Miniballs: Shift their [[Center of mass|centre of mass]], causing their spherical bodies to roll. * ''Walkers'': Robots that move using legs with differential ground contact. BEAM walkers generally use [[Nv network]]s and are not programmed in any way—they walk and respond to terrain via resistive input from their motors. ** Motor Driven: Use motors to move their legs (typically 3 motors or less). ** Muscle Wire Driven: use [[Nitinol]] (nickel - [[titanium alloy]]) wires for their leg actuators. * ''Swimmers'': Also called aquabots or aquavores. Robots that move on or below the surface of a liquid (typically water).<ref>Seale, Eric, "''[http://solarbotics.net/bestiary/2600_swimmer.html Swimmer]''". The EncycloBEAMia, 2003.</ref> ** Boatbots: Operate on the surface of a liquid. ** Subbots: Operate under the surface of a liquid. * ''Fliers'': Robots that move through the air for sustained periods. ** Helicopters: Use a powered rotor to provide both lift and propulsion. ** Planes: Use fixed or flapping wings to generate lift. ** Blimps: Use a neutrally-buoyant balloon for lift. * ''Climbers'': Robot that moves up or down a vertical surface, usually on a track such as a rope or wire.
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