Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Chess puzzle
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Tactical puzzles== {{AN chess|pos=secrigh}} Chess puzzles can also be regular positions from actual games, usually meant as [[Chess tactics|tactical]] training positions. They can range from a simple "Mate in one" combination to a complex attack on the enemy king. Solving tactical chess puzzles is a very common chess teaching technique. They are helpful in pattern recognition. ===Example 1=== [[file:Lichess_funny.gif|thumb|right|240px|Puzzle 1: Black to play and win]] The solution is 1...Qf2{{chesspunc|!}}, attacking the f1-rook; 2.Rxf2 would incur a [[back-rank checkmate]] after 2...Rd1+. If 2.Rg1, 2...Bc5 sets up a {{chessgloss|battery}} targetting g1, where White can stop checkmate only by moving the c1-bishop to {{chessgloss|connected rooks|connect rooks}}. Since the only two squares available to the bishop are controlled by the black queen, loss of the bishop is unavoidable. White's best try is 2.Be3, giving up the bishop immediately and leaving Black an easily {{chessgloss|winning position|won position}}. {{-}} ===Example 2=== [[file:Lichess funny II.gif|thumb|right|240px|Puzzle 2: White to play and win]] The solution is 1.Ne6+{{chesspunc|!}}, unblocking White's h4-bishop and g1-rook. Black's f-pawn must guard the g6-bishop, preventing ...fxe6 in almost all variations; thus, if the black king moves after 1.Ne6+, then 2.Qxf6 leaves Black down a piece and in a {{chessgloss|mating net}}. 1...Kh7 and 2...Rhg8 defending the bishop allows for 3...fxe6, but White's attack is insurmountable, with prospects of opening the h-file with Bg5 and of Bxe6. White can force mate in less than 13 moves against any alternative to 1...Qxe6, which sacrifices material to blunt White's attack. {{-}}
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)