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ChuChu Rocket!
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==Development== ''ChuChu Rocket!'' was developed by [[Sonic Team]].<ref name= gspotprev /><ref name = credits /> Director and producer [[Yuji Naka]] conceived the game as a way to use the power of the Dreamcast to create 100 [[Sprite (computer graphics)|sprites]] moving at once. He believed there are two trends to use evolving hardware: one is to make increasingly beautiful graphics, while the other is to squeeze as much processing power to use it to its fullest; he chose the latter in this case.<ref name=famint /> Naka and his team found difficulty working on the networking component, but believed it was a good learning experience.<ref name="ignsonicteam" /> Part of ''ChuChu Rocket!''{{'}}s purpose was to test the capabilities of online multiplayer gaming on the Dreamcast; the team used what they learned to help drive the development of ''[[Phantasy Star Online]]'' (2000).<ref name="ignsonicteam" /><ref name=prope /> A [[List of Sega arcade system boards|NAOMI]] arcade version of the game was also planned, but later scrapped.<ref name="unveil"/>
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