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Day of Defeat: Source
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===Game modes=== There are two main game modes in ''Day of Defeat: Source'': territorial control and detonation. In territorial control maps, players must fight for control of all strategic points on the map.<ref name="TCgameplay">{{cite web|url=http://www.dayofdefeat.com/Manual/gameplay.htm|title=Gameplay|work=Day of Defeat: Source Game Manual|publisher=[[Valve Corporation|Valve]]|access-date=June 9, 2008|archive-date=June 11, 2008|archive-url=https://web.archive.org/web/20080611121530/http://www.dayofdefeat.com/Manual/gameplay.htm|url-status=live}}</ref> The strategic points take various forms, such as a destroyed tank in a street or fields and buildings, and are designated by a flag in its vicinity, which displays the army colors of the team who controls the point. Points are captured by a certain number of team members surrounding the point, with it either capturing instantly or after a couple of seconds.<ref name="TCgameplay"/> Players on the other side can disrupt a capture by placing themselves within the capture area during the process or by killing the enemy players at the point. The first side to hold all the points simultaneously wins the round.<ref name="TCgameplay"/> The objective in a detonation level is to plant and detonate explosive devices on a number of enemy positions, which can consist of [[Anti-aircraft warfare|anti-aircraft guns]], [[tank]]s and [[Armored car (military)|armored cars]]. Some positions must be hit twice for them to be destroyed. Players can protect their positions by defusing the explosives before they detonate.<ref name="Summer2006"/> In one variation of this game mode, one side has to defend their positions for a set amount of time, with the destruction of each piece of equipment giving the enemy team more time. The defenders win if they can hold their positions long enough for the time to run out, while the attackers win when all objectives have been destroyed. In the alternate version, both teams must attack the other's objectives while defending their own. The first team to destroy all of the enemy's equipment wins.<ref name="Summer2006"/>
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