Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
DirectInput
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== XInput == XInput,<ref>{{cite web |url=http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx |title = Comparison of XInput and DirectInput features - Win32 apps {{!}} Microsoft Docs| date=25 October 2023 }}</ref> a legacy<ref>{{cite web |title=Overview of GameInput |date=28 March 2024 |url=https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/input/overviews/input-overview}}</ref> [[API]] for "next generation" controllers, was introduced in December 2005 alongside the launch of the [[Xbox 360]]. This specification provided support for Xbox 360 controllers in [[Windows XP]] SP1 and subsequent operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput. XInput is compatible with [[DirectX]] version 9 and later.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)