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Evolutionary computation
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== Techniques == Evolutionary computing techniques mostly involve [[metaheuristic]] [[Mathematical optimization|optimization]] [[algorithm]]s. Broadly speaking, the field includes: *[[Agent-based modeling]] **[[Ant colony optimization]] **[[Particle swarm optimization]] **[[Swarm intelligence]] *[[Artificial immune system]]s *[[Artificial life]] **[[Digital organism]] *[[Cultural algorithm]]s *[[Differential evolution]] *[[Dual-phase evolution]] *[[Estimation of distribution algorithm]] *[[Evolutionary algorithm]] **[[Genetic algorithm]] **[[Evolutionary programming]] **[[Genetic programming]] ***[[Gene expression programming]] ***[[Grammatical evolution]] **[[Evolution strategy]] *[[Learnable evolution model]] *[[Learning classifier system]] *[[Memetic algorithms]] *[[Neuroevolution]] *[[Self-organization]] such as [[self-organizing map]]s, [[competitive learning]] A thorough catalogue with many other recently proposed algorithms has been published in the [https://github.com/fcampelo/EC-Bestiary Evolutionary Computation Bestiary].<ref>{{Cite journal |last1=Campelo |first1=Felipe |last2=Aranha |first2=Claus |date=2018-06-20 |title=Ec Bestiary: A Bestiary Of Evolutionary, Swarm And Other Metaphor-Based Algorithms |url=https://zenodo.org/record/1293035 |language=en |doi=10.5281/ZENODO.1293035}}</ref> It is important to note that many recent algorithms, however, have poor experimental validation.<ref>{{Cite journal |last=Kudela |first=Jakub |date=2022-12-12 |title=A critical problem in benchmarking and analysis of evolutionary computation methods |url=https://www.nature.com/articles/s42256-022-00579-0 |journal=Nature Machine Intelligence |language=en |volume=4 |issue=12 |pages=1238β1245 |arxiv=2301.01984 |doi=10.1038/s42256-022-00579-0 |s2cid=254616518 |issn=2522-5839}}</ref>
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