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Finite-state machine
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== Concepts and terminology == A ''state'' is a description of the status of a system that is waiting to execute a ''transition''. A transition is a set of actions to be executed when a condition is fulfilled or when an event is received. For example, when using an audio system to listen to the radio (the system is in the "radio" state), receiving a "next" stimulus results in moving to the next station. When the system is in the "CD" state, the "next" stimulus results in moving to the next track. Identical stimuli trigger different actions depending on the current state. In some finite-state machine representations, it is also possible to associate actions with a state: * an entry action: performed ''when entering'' the state, and * an exit action: performed ''when exiting'' the state.
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