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Heretic II
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==Gameplay== Unlike previous games in the ''Heretic/Hexen'' series, which were first-person shooters, players control Corvus from a [[Virtual camera system|camera]] fixed behind him in the third-person perspective. Players are able to use a combination of both melee and ranged attacks, similar to its predecessor. While there are still three weapons the player can collect that each use their own ammo, they also have the ability to use several offensive and defensive spells that draw from pools of green and blue mana, respectively. The Tome of Power is no longer an item scattered around the [[Level (video games)|levels]], but a defensive spell that still works in the same manner as the other games in the series by improving damage and granting weapons and offensive spells new abilities for a limited time. Melee combat is also more varied, with the ability to perform several attacks using Corvus' bladestaff and cut off the limbs of enemies, rendering them harmless. Players are also able to utilize magical shrines throughout the game that grant a variety of effects upon use, such as silver or gold armor, a temporary boost in [[Health (game terminology)|health]], a permanent enhancement to the bladestaff, etc. The game consists of a wide variety of [[high fantasy]] medieval backdrops to Corvus's adventure. The third-person perspective and three-dimensional game environment allowed developers to introduce a wide variety of gymnastic moves, like climbing up ledges, back-flipping off walls, and pole vaulting, in a much more dynamic environment than the original game's [[Game engine|engine]] could produce.<ref>{{cite web|last=Staff |first=Raven |title=Official Heretic II FAQ |url=http://www.raven-games.com/h2faq.php |access-date=2014-04-09 |url-status=dead |archive-url=https://web.archive.org/web/20140625040221/http://www.raven-games.com/h2faq.php |archive-date=2014-06-25 }}</ref> Both games invite comparison with their respective game engine namesake: the original ''Heretic'' was built on the ''Doom'' engine, and ''Heretic II'' was built using the ''Quake II'' engine, later known as id Tech 2. ''Heretic II'' was favorably received at release because it took a different approach to its design.<ref name="H2-GSpot">{{cite web |last=Kasavin |first=Greg |date=December 1, 1998 |title=Heretic II Review - GameSpot |url=http://www.gamespot.com/reviews/heretic-ii-review/1900-2537536/ |website=[[GameSpot]] |access-date=2014-04-09}}</ref>
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