Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Internal and external angles
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Extension to crossed polygons== The interior angle concept can be extended in a consistent way to [[crossed polygon]]s such as [[star polygon]]s by using the concept of [[directed angles]]. In general, the interior angle sum in degrees of any closed polygon, including crossed (self-intersecting) ones, is then given by {{math|180(''n'' β 2''k'')Β°}}, where {{mvar|n}} is the number of vertices, and the strictly positive integer {{mvar|k}} is the number of total (360Β°) revolutions one undergoes by walking around the [[perimeter of the polygon|perimeter]] of the polygon. In other words, the sum of all the exterior angles is {{math|2''Οk''}} radians or {{math|360''k''}} degrees. Example: for ordinary [[convex polygon]]s and [[concave polygon]]s, {{math|1=''k'' = 1}}, since the exterior angle sum is 360Β°, and one undergoes only one full revolution by walking around the perimeter.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)