Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Inversive geometry
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Inverse of a point === [[File:Inversion illustration1.svg|thumb|''P''{{'}} is the inverse of ''P'' with respect to the circle.]] To invert a number in arithmetic usually means to take its [[Multiplicative inverse|reciprocal]]. A closely related idea in geometry is that of "inverting" a point. In the [[plane (geometry)|plane]], the '''inverse''' of a point ''P'' with respect to a ''reference circle (Γ)'' with center ''O'' and radius ''r'' is a point ''P''{{'}}, lying on the ray from ''O'' through ''P'' such that :<math>OP \cdot OP^{\prime} = r^2.</math> This is called '''circle inversion''' or '''plane inversion'''. The inversion taking any point ''P'' (other than ''O'') to its image ''P''{{'}} also takes ''P''{{'}} back to ''P'', so the result of applying the same inversion twice is the identity transformation which makes it a [[self-inversion]] (i.e. an involution).<ref>{{harvtxt|Altshiller-Court|1952|p=230}}</ref><ref>{{harvtxt|Kay|1969|p=264}}</ref> To make the inversion a [[total function]] that is also defined for ''O'', it is necessary to introduce a [[point at infinity]], a single point placed on all the lines, and extend the inversion, by definition, to interchange the center ''O'' and this point at infinity. It follows from the definition that the inversion of any point inside the reference circle must lie outside it, and vice versa, with the center and the point at infinity changing positions, whilst any point on the circle is unaffected (is ''invariant'' under inversion). In summary, for a point inside the circle, the nearer the point to the center, the further away its transformation. While for any point (inside or outside the circle), the nearer the point to the circle, the closer its transformation. ==== Compass and straightedge construction ==== [[File:Inversion in circle.svg|thumb|To construct the inverse ''P{{'}}'' of a point ''P'' outside a circle ''Γ'': Let ''r'' be the radius of ''Γ''. Right triangles ''OPN'' and ''ONP{{'}}'' are similar. ''OP'' is to ''r'' as ''r'' is to ''OP{{'}}''.]] ===== Point outside circle ===== To [[Compass and straightedge constructions|construct]] the inverse ''P{{'}}'' of a point ''P'' outside a circle ''Γ'': * Draw the segment from ''O'' (center of circle ''Γ'') to ''P''. * Let ''M'' be the midpoint of ''OP''. (Not shown) * Draw the circle ''c'' with center ''M'' going through ''P''. (Not labeled. It's the blue circle) * Let ''N'' and ''N{{'}}'' be the points where ''Γ'' and ''c'' intersect. * Draw segment ''NN{{'}}''. * ''P{{'}}'' is where ''OP'' and ''NN{{'}}'' intersect. ===== Point inside circle ===== To construct the inverse ''P'' of a point ''P{{'}}'' inside a circle ''Γ'': * Draw ray ''r'' from ''O'' (center of circle ''Γ'') through ''P{{'}}''. (Not labeled, it's the horizontal line) * Draw line ''s'' through ''P{{'}}'' perpendicular to ''r''. (Not labeled. It's the vertical line) * Let ''N'' be one of the points where ''Γ'' and ''s'' intersect. * Draw the segment ''ON''. * Draw line ''t'' through ''N'' perpendicular to ''ON''. * ''P'' is where ray ''r'' and line ''t'' intersect.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)