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==Related== ===Distributed computing=== In [[distributed computing]], ''stub'' is like a [[mock object]] {{endash}} [[simulation|simulate]]s existing code, such as a [[Subroutine|procedure]] on a remote machine. Such stubs can be useful in [[porting]]. In [[Remote Method Invocation|RMI]] nomenclature, a stub on the client-side communicates with a [[Skeleton (computer science)|skeleton]] on the server-side.<ref>{{cite book | last1 = Freeman | first1 = Eric | authorlink1 = | last2 = Freeman | first2 = Elisabeth | authorlink2 = | last3 = Kathy | first3 = Sierra | authorlink3 = | last4 = Bert | first4 = Bates | authorlink4 = | editor1-last = Hendrickson | editor1-first = Mike | editor2-last = Loukides | editor2-first = Mike | year = 2004 | title = Head First Design Patterns | volume = 1 | page = 440 | publisher = O'REILLY | format = paperback | isbn = 978-0-596-00712-6 | accessdate = 2012-08-28 | url = http://shop.oreilly.com/product/9780596007126.do }}</ref> ===Windows/DOS=== In [[Windows]] and [[DOS]], ''stub'' is like a [[Shim (computing)|shim]] {{endash}} small interface code left in [[conventional memory]] by [[self-relocation|self-relocating]] resident drivers which move most of themselves into [[upper memory]], the [[high memory area]], [[expanded memory|expanded]] or [[extended memory]] as well as similar stubs to allow the relocated code to communicate with [[real-mode]] DOS in conjunction with [[DOS extender]]s (like [[DOS Protected Mode Interface|DPMI]], [[DOS Protected Mode Services|DPMS]], [[CLOAKING (DOS extender)|CLOAKING]] or [[NetWare I/O Subsystem|NIOS]]).
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