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Multiplane camera
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==Impact== Before the multiplane camera, animators found it difficult to create a convincing tracking shot that kept perspective (for instance, a moon of constant size in distant background) by using traditional animation methods. Furthermore, the act of animating the forward motion was becoming increasingly costly and time-consuming. The multiplane camera answered this problem by creating a realistic sense of three dimensional depth in a cartoon setting. The multiplane also made possible new and versatile types of [[In-camera effect|in-camera]] special effects for animated films using, for example, 3D practical elements/mock-ups in foreground, filters and planar lighting, distortion glass and reflections, to achieve naturalistic moving water, flickering light and other subtle effects.<ref>{{cite web|title=Multiplane Educator Guide|url=http://www.waltdisney.org/sites/default/files/MultiplaneGuideCurriculumPacket_Final.pdf|access-date=19 March 2015}}</ref>
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