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Rich Internet Application
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=== Rich mobile applications === A '''rich mobile application''' (RMA) is a [[mobile application]] that inherits numerous properties from web applications and features several explicit properties, such as [[context awareness]] and ubiquity.<ref>{{Cite journal|last1=Khan|first1=Atta ur Rehman|last2=Othman|first2=Mazliza|last3=Khan|first3=Abdul Nasir|last4=Abid|first4=Shahbaz Akhtar|last5=Madani|first5=Sajjad Ahmad|date=2015-04-23|title=MobiByte: An Application Development Model for Mobile Cloud Computing|journal=Journal of Grid Computing|language=en|volume=13|issue=4|pages=605β628|doi=10.1007/s10723-015-9335-x|issn=1570-7873}}</ref><ref>{{Cite journal|last1=Khan|first1=A. u R.|last2=Othman|first2=M.|last3=Xia|first3=F.|last4=Khan|first4=A. N.|date=2015-05-01|title=Context-Aware Mobile Cloud Computing and Its Challenges|journal=IEEE Cloud Computing|volume=2|issue=3|pages=42β49|doi=10.1109/MCC.2015.62|issn=2325-6095}}</ref><ref name=":0" /> RMAs are "energy efficient, multi-tier, online mobile applications originated from the convergence of [[mobile cloud computing]], future web, and imminent communication technologies envisioning to deliver rich user experience via high functionality, immersive interaction, and crisp response in a secure wireless environment while enabling context-awareness, offline usability, portability, and data ubiquity".<ref name="RMA_article">{{cite journal|last1=Abolfazli|first1=Saeid|last2=Sanaei|first2=Zohreh|last3=Gani|first3=Abdullah|last4=Xia|first4=Feng|last5=Yang|first5=Laurence T.|date=1 September 2013|title=Rich Mobile Applications: Genesis, taxonomy, and open issues|journal=Journal of Network and Computer Applications|volume=40|pages=345β362|doi=10.1016/j.jnca.2013.09.009}}</ref> ==== Origins of RMAs ==== After successful deployment of web applications to desktop computers and the increasing popularity of mobile devices, researchers brought these enhanced web application functionalities to the smartphone platform. [[NTT DoCoMo]] of Japan adopted [[Adobe Flash Lite]] in 2003 to enhance mobile applications' functionality. In 2008, Google brought [[Gears (software)|Google Gears]] to [[Windows Mobile]] 5 and 6 devices to support platform-neutral mobile applications in offline mode. Google Gears for mobile devices is a mobile browser extension for developing web applications enriched by a separate, user-installable add-on. These applications can be executed inside the mobile device with a web browser regardless of the architecture, operating system and technology. In April 2008, Microsoft introduced [[Microsoft Silverlight]] mobile to develop engaging, interactive UIs for mobile devices. Silverlight is a .NET plug-in compatible with several mobile browsers that runs the Silverlight-enabled mobile apps. [[Android (operating system)|Android]] accommodated the Google Gear plug-in in the Google Chrome Lite browser to improve the interaction experience of Android end-users.
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