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Solipsis
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==Main principles== A Solipsis entity is a basic element of the virtual world. To exist, an entity should run a ''node'' that may be controlled by a ''navigator''. Nodes are self-organized in a pure peer-to-peer network, in which relationships depend on virtual proximity. A navigator is mainly a [[graphical user interface]], but some communication services may be added to one for interaction between entities. The virtual world is initially empty and is only filled by entities run by end users' computers. All Solipsis nodes are functionally equal, and no preordained infrastructure is required. This eliminates as far as possible any restrictions on the content or functionality of the world.
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