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Three man
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==Variations== In the "doubles" variation, whoever rolls doubles (Player A) can "give" them to another player (Player B), who then rolls both the dice to see how many times they must drink. If B rolls doubles, the dice are returned to A, who must roll and drink twice as many times as the value that they roll (e.g., if A rolls 3 and 2, A must drink 10 times).<ref name=":4" /> In the "party foul" variant, if the dice fall off the table, the player drinks for each fallen die.<ref name=":3">"Three Man". BeerTutor.com's Rules. 7 Seconds Resources, Inc., n.d. Web. 15 Aug. 2013. <http://www.beertutor.com/just_for_fun/drinking_games/3man.shtml>.</ref> When a "sloppy jalopy" rule is applied, the player with fallen dice is loudly admonished as a "sloppy jalopy" and immediately becomes the new three man.<ref>"Dice Games." RP Repository. Repository and PIXELovely, n.d. Web. 15 Aug. 2013. <http://www.rprepository.com/c/sneeuw/2929>.</ref> One version includes special effects for any roll of 1: * 1 and 1 follow the usual rules for passing off doubles. * 1 and 2 makes the roller the three man. * 1 and 3 makes the three man drink (as with any roll of a 3). * 1 and 4 thumb to table or floor: last player to place his/her thumb must drink. * 1 and 5 turn ends. * When a 1 and 6 is rolled, the player to the left drinks.<ref name=":3" /> Another house rule is a "bathroom penalty": if a player is in the bathroom when it is their turn to roll, they must take a drink for every 5 seconds they are late in returning.<ref name=":3" /> In an Australian version of this game the rules are as follows:{{cn|date=July 2020}} *1+1: New Rule (You make a rule affecting the current game, little green man,<sup>[5]</sup> Nicknames etc) *1+2: 3 man (You are the three man; put on a hat, every time a three is on the dice drink, remains until someone else rolls this) *2-2 3-3 4-4 5-5 6-6 (doubles): Choose a person to fill their drink and finish their drink. *7 or 11: Choose a person to fill their drink and finish their drink. If someone has a double, seven or eleven they roll as soon as the person touches the cup and if they get a 7, 11, or double the person must repeat. If a player touches the dice before that, they must finish their drink. On the third time this is rolled, the roller must finish their drink. *9: Busta Rhyme (Make up one line of a rhyme, go around table, loser drinks) *10: Categories (Select a category, go around the table until someone misses out they drink) Other rules require the roller to drink on an 11, or the player to the right to drink on a 9. One variant says that on rolling a five, the player must high-five the three man.
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