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Time Commanders
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==Background== The game engine used was based on ''[[Rome: Total War]]'', the game being released a year later. ''Rome: Total War'' designer and writer Mike Brunton said, "''Time Commanders'' did use ''Rome'' code pretty much 'as is', with tweaks for different troop types and camera controls". The televised programmes contained no reference to the origin of the software powering the 3D visuals, due to the [[BBC]]'s rules against [[product placement]]; however, ''Rome: Total War'' makers [[The Creative Assembly]] were named in the credits of the show with a specific mention of them providing the game engine.
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