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Xbox Development Kit
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==Xbox development environment== The Xbox [[BIOS]] is based on the [[Architecture of Windows NT|NT 5.0 kernel]], but does not have all of the resources or capabilities of the [[Windows 2000]] operating system, (for example: neither [[DirectShow]], [[Windows Registry|registry]], or [[Dynamic-link library|DLL]] are natively supported on the Xbox). Because of the constraints on the hardware and environment of the Xbox, all software development for the Xbox (and all video game consoles systems in general) are focused on reserving the limited resources that exist, the main limitation of which is the amount of available [[random access memory|RAM]].<ref name="Modding The Xbox Into The Ultimate Multimedia Center">{{cite web |url=http://www.tomshardware.com/reviews/modding-xbox-ultimate-multimedia-center,807.html |title=Modding The Xbox Into The Ultimate Multimedia Center |date=2004-11-05 |author=Patrick Schmid |publisher=Tom's Hardware}}</ref> *
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