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OpenGL
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===OpenGL 4.3=== ''Release date:'' August 6, 2012<ref name="khronos 4.3-2012">{{cite web|url=http://www.khronos.org/news/press/khronos-releases-opengl-4.3-specification-with-major-enhancements|title=Khronos Releases OpenGL 4.3 Specification with Major Enhancements|date=August 6, 2012}}</ref> * [[Compute shader]]s leveraging GPU parallelism within the context of the graphics pipeline * Shader storage buffer objects, allowing shaders to read and write buffer objects like image load/store from 4.2, but through the language rather than function calls. * Image format parameter queries * [[Ericsson Texture Compression|ETC2/EAC]] texture compression as a standard feature * Full compatibility with [[OpenGL ES 3.0]] APIs * Debug abilities to receive debugging messages during application development * Texture views to interpret textures in different ways without data replication * Increased memory security and multi-application robustness Hardware support: AMD [[Radeon HD 5000 series]] and newer (FP64 shaders implemented by emulation on some TeraScale GPUs), [[Intel HD Graphics]] in Intel [[Haswell (microarchitecture)|Haswell]] processors and newer.<ref name=intel-support /> (Linux Mesa: Ivy Bridge without stencil texturing, Haswell and newer), Nvidia [[GeForce 400 series]] and newer. VIRGL Emulation for virtual machines supports 4.3+ with Mesa 20.
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