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Volume rendering
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==Further reading== * M. Ikits, J. Kniss, A. Lefohn and C. Hansen: [https://developer.nvidia.com/gpugems/gpugems/part-vi-beyond-triangles/chapter-39-volume-rendering-techniques ''Volume Rendering Techniques'']. In: ''GPU Gems'', Chapter 39 (online-version in the developer zone of Nvidia). * [http://www.byclb.com/TR/Tutorials/volume_rendering/Index.aspx Volume Rendering], Volume Rendering Basics Tutorial by Ph.D. Ömer Cengiz ÇELEBİ * Barthold Lichtenbelt, Randy Crane, Shaz Naqvi, ''Introduction to Volume Rendering'' (Hewlett-Packard Professional Books), Hewlett-Packard Company 1998. * Peng H., Ruan, Z, Long, F, Simpson, JH, Myers, EW: ''V3D enables real-time 3D visualization and quantitative analysis of large-scale biological image data sets.'' Nature Biotechnology, 2010 {{doi|10.1038/nbt.1612}} [http://www.nature.com/nbt/journal/vaop/ncurrent/full/nbt.1612.html Volume Rendering of large high-dimensional image data]. * {{cite book|author=Daniel Weiskopf|title=GPU-Based Interactive Visualization Techniques|year=2006|publisher=Springer Science & Business Media|isbn=978-3-540-33263-3}}<!-- the book's title is a little unfortunate, but it is primarily about the topic of this article --> {{Visualization}} {{Computer graphics}} [[Category:3D rendering]] [[Category:Implicit surface modeling]]
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