Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Polyhedron
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Orthogonal polyhedron === {{main article|Orthogonal polyhedron}} [[File:Soma_cube_figures.svg|thumb|Some [[orthogonal polyhedra]] made of [[Soma cube]] pieces, themselves [[polycube]]s]] {{anchor|Orthogonal polyhedra}}Polyhedra are said to be [[orthogonal polyhedra|orthogonal]] because all of their edges are parallel to the axes of a Cartesian coordinate system. This implies that all faces meet at [[right angle]]s, but this condition is weaker: [[Jessen's icosahedron]] has faces meeting at right angles, but does not have axis-parallel edges. Aside from the [[rectangular cuboid]]s, orthogonal polyhedra are nonconvex. They are the three-dimensional analogs of two-dimensional orthogonal polygons, also known as [[rectilinear polygon]]s. Orthogonal polyhedra are used in [[computational geometry]], where their constrained structure has enabled advances in problems unsolved for arbitrary polyhedra, for example, unfolding the surface of a polyhedron to a [[polygonal net]].<ref>{{citation | last = O'Rourke | first = Joseph | author-link = Joseph O'Rourke (professor) | contribution = Unfolding orthogonal polyhedra | doi = 10.1090/conm/453/08805 | mr = 2405687 | pages = 307β317 | publisher = Amer. Math. Soc., Providence, RI | series = Contemp. Math. | title = Surveys on discrete and computational geometry | volume = 453 | year = 2008| isbn =978-0-8218-4239-3 | doi-access = free }}.</ref> [[Polycube]]s are a special case of orthogonal polyhedra that can be decomposed into identical cubes, and are three-dimensional analogues of planar [[polyomino]]es.<ref>{{citation | last = Gardner | first = Martin | author-link = Martin Gardner | date = November 1966 | issue = 5 | journal = [[Scientific American]] | jstor = 24931332 | pages = 138β143 | title = Mathematical Games: Is it possible to visualize a four-dimensional figure? | volume = 215| doi = 10.1038/scientificamerican1166-138 }}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)