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Yu-Gi-Oh!
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==Reception== The manga has sold {{formatnum:40}} million copies.<ref name="zenkan">{{Cite web|script-title=ja:ζ΄δ»£ηΊθ‘ι¨ζ°γ©γ³γγ³γ°|url=http://www.mangazenkan.com/ranking/books-circulation.html|access-date=July 8, 2022|publisher=Manga Zenkan|language=ja|url-status=dead|archive-url=https://web.archive.org/web/20141018040722/http://www.mangazenkan.com/ranking/books-circulation.html|archive-date=October 18, 2014}}</ref> In December 2002, Shonen Jump received the ICv2 Award for "Comic Product of the Year" due to its unprecedented sales numbers and its successfully connecting comics to both the television medium and the ''Yu-Gi-Oh!'' [[collectible card game]]; one of the top CCG games of the year.<ref name="IC Award">{{Cite web|date=December 29, 2002|title=ICv2 2002 Comic Awards, Part 1|url=http://www.icv2.com/articles/news/2179.html|url-status=live|archive-url=https://web.archive.org/web/20080725014616/http://www.icv2.com/articles/news/2179.html|archive-date=July 25, 2008|access-date=July 1, 2008|publisher=ICv2}}</ref> In August 2008, TV Tokyo reported that over {{formatnum:18}} billion Yu-Gi-Oh! cards had been sold worldwide.<ref>{{Cite web|date=August 14, 2008|title=18.1 Billion 'Yu-Gi-Oh!' Cards|url=http://www.icv2.com/articles/news/13086.html|url-status=live|archive-url=https://web.archive.org/web/20081202050641/http://www.icv2.com/articles/news/13086.html|archive-date=December 2, 2008|access-date=November 26, 2008|publisher=ICv2}}</ref> By 2011, it had sold {{formatnum:25.2}} billion cards worldwide.<ref name="Guinness" /> John Jakala of ''[[Anime News Network]]'' reviewed the ''Yu-Gi-Oh!'' manga in 2003 as part of reviewing the U.S. ''[[Shonen Jump (magazine)|Shonen Jump]]''. Jakala said that while the commercials for the second series anime made the anime appear "completely uninteresting," the comic "is unexpectedly dark and moody." Jakala added that at one moment the series "reminded me of [[Neil Gaiman]]'s work: Yugi finds himself drawn into a magical world of ancient forces where there are definite rules that must be obeyed." Jakala concluded that the fact the series uses games as plot devices "opens up a lot of story possibilities" and that he feared that the series had the potential to "simply devolve into a tie-in for the popular card game."<ref>{{Cite news|last=Jakala|first=John|date=January 2, 2003|title=''Shonen Jump'' Volume 1 Review|work=[[Anime News Network]]|url=https://www.animenewsnetwork.com/review/shonen-jump-1|url-status=live|access-date=May 23, 2011|archive-url=https://web.archive.org/web/20110211212951/http://www.animenewsnetwork.com/review/shonen-jump-1|archive-date=February 11, 2011|df=mdy-all}}</ref> [[Jason Thompson (writer)|Jason Thompson]], the editor of the English version of the manga, ranked ''Yu-Gi-Oh!'' as number three of his five personal favorite series to edit, stating that he thinks "the story is actually pretty solid for a shonen manga" and that "you can tell it was written by an older man because of the obsession with death, and what might come after death, which dominates the final story arc," enjoying all the RPG and card gaming terminology found within the series.<ref name="Comixologyinterview" /> Lisa Takeuchi Cullen argued that the manga series started to garner more popularity among Japanese children with the second series because of its somewhat "dark story lines, leggy girls and terrifying monsters". Cullen speculated that the series was not popular among Japanese parents, due to it being more intended for teenagers rather than the young kids that make up the audience for franchises such as ''[[PokΓ©mon]]''.<ref name="Time Magazine 2001">{{Cite magazine|last=Takeuchi Cullen, Lisa|date=June 4, 2001|title=Crouching lizard|url=http://www.time.com/time/interactive/entertainment/yugioh_np.html|url-status=dead|magazine=[[Time Asia]]|volume=157|issue=22|archive-url=https://web.archive.org/web/20010913025830/http://www.time.com/time/interactive/entertainment/yugioh_np.html|archive-date=September 13, 2001|access-date=November 13, 2018}}</ref> In [[TV Asahi]]'s 2006 poll of the Top 100 Anime, ''Yu-Gi-Oh!'' came in 96th.<ref>{{cite web|last=Macdonald|first=Christopher|title=Japan's Favorite TV Anime|url=https://www.animenewsnetwork.com/news/2006-10-13/japans-favorite-tv-anime|website=[[Anime News Network]]|access-date=April 22, 2025|date=October 13, 2006|archive-date=November 28, 2018|archive-url=https://web.archive.org/web/20181128134750/https://www.animenewsnetwork.com/news/2006-10-13/japans-favorite-tv-anime|url-status=live}}</ref> ''Yu-Gi-Oh!'' was used by [[Bandai]] as part of their ''Candy Toy'' toyline.<ref>{{Cite web|script-title=ja:ιζ―η ιζ―ηγΉγγγ―ο½γγ³γγ€γγ£γ³γγ£γγ€|url=http://www.bandai.co.jp/candy/products/1999/71951p3.html|url-status=live|archive-url=https://web.archive.org/web/20140331100018/http://www.bandai.co.jp/candy/products/1999/71951p3.html|archive-date=March 31, 2014|access-date=October 20, 2014}}</ref><ref>{{Cite web|script-title=ja:ιζ―ηγγ₯γ¨γ«γ’γ³γΉγΏγΌγΊ ιζ―ηγ³γ¬γ―γ·γ§γ³οΌοΌοΌοΌο½γγ³γγ€γγ£γ³γγ£γγ€|url=http://www.bandai.co.jp/candy/products/2001/78719.html|url-status=live|archive-url=https://web.archive.org/web/20140331100138/http://www.bandai.co.jp/candy/products/2001/78719.html|archive-date=March 31, 2014|access-date=October 20, 2014}}</ref><ref>{{Cite web|script-title=ja:ιζ―η ζ°γ»ιζ―ηγ³γ¬γ―γ·γ§γ³ο½γγ³γγ€γγ£γ³γγ£γγ€|url=http://www.bandai.co.jp/candy/products/2001/00432.html|url-status=live|archive-url=https://web.archive.org/web/20150413030257/http://www.bandai.co.jp/candy/products/2001/00432.html|archive-date=April 13, 2015|access-date=October 20, 2014}}</ref>
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