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Quake II
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==Reception== ===Critical reception=== {{Video game reviews | GR = 87% (PC)<ref name="GRPC">{{cite web |url=https://www.gamerankings.com/pc/89267-quake-ii/index.html |title=Quake II for PC |website=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=November 15, 2017}}</ref><br />81% (N64)<ref name="GRN64">{{cite web |url=https://www.gamerankings.com/n64/198378-quake-ii/index.html |title=Quake II for Nintendo 64 |website=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=November 15, 2017}}</ref><br />80% (PS)<ref name="GRPS">{{cite web |url=https://www.gamerankings.com/ps/198379-quake-ii/index.html |title=Quake II for PlayStation |website=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=November 15, 2017}}</ref> | Allgame = {{Rating|4|5}} (PC)<ref name="allgamereview">{{cite web |url=http://www.allgame.com/game.php?id=6662&tab=review |title=Quake II Review |first=Michael L. |last=House |website=[[AllGame]] |archive-url=https://web.archive.org/web/20141211031500/http://www.allgame.com/game.php?id=6662&tab=review |archive-date=December 11, 2014}}</ref> | CVG = {{rating|3|5}} (PC)<ref>{{cite magazine |last=Lomas |first=Ev |date=August 1998 |title=Quake 2: The Reckoning |magazine=[[Computer and Video Games]] |issue=201 |page=63}}</ref> | GameFan = 248/300 (N64)<ref>''GameFan'', volume 7, issue 7 (July 1999), pages 12 & 66–67</ref> | GSpot = 9.0/10 (PC)<ref name="Broady">{{cite web |url=https://www.gamespot.com/reviews/quake-ii-review/1900-2532651/ |last=Broady |first=Vince |title=Quake II Review |website=[[GameSpot]] |access-date=May 19, 2017}}</ref> | NGen = {{rating|4|5}} (PC, N64)<ref name="NG39" /><ref name="NGv2n2" /> | rev1 = ''[[Macworld]]'' | rev1Score = {{Rating|4|5}}<ref name="macworld1999">{{cite web |archive-url=https://web.archive.org/web/20010611071257/http://www.macworld.com/1999/12/features/gamehalloffame.html |url=http://www.macworld.com/1999/12/features/gamehalloffame.html |title=1999 ''Macworld'' Game Hall Of Fame |author=Breen, Christopher |work=[[Macworld]] |date=December 1999 |archive-date=June 11, 2001 |url-status=dead}}</ref> | rev2 = ''[[The Sydney Morning Herald]]'' | rev2Score= 4.5/5<ref>{{cite web |first=Stuart |last=Clarke |url=http://www.smh.com.au/icon/9910/23/games2.html |archiveurl=https://web.archive.org/web/20001202100900/http://www.smh.com.au/icon/9910/23/games2.html |title=Quake makes the break |website=[[Smh.com.au]] |archivedate=December 2, 2000 |date=October 23, 1999 |accessdate=March 27, 2022}}</ref> |PCPP=94%<ref>{{Cite journal |last=Sharpe |first=Peter |date=February 1998 |title=Quake II |url=https://archive.org/details/PCPowerplay-021-1998-02 |journal=PC PowerPlay |issue=21 |pages=56–59}}</ref> }} ''Quake II'' received very positive reviews across all platforms. ''[[Next Generation (magazine)|Next Generation]]'' reviewed the PC version of the game and stated that "all in all, id should be commended for the advancement of its technology and improvement in its single-player level design, but it's going to be up to mod designers to provide the necessary additions to the multiplayer game in order to make it stand out from ''Quake''."<ref name="NG39">{{cite magazine |title=Finals |magazine=[[Next Generation (magazine)|Next Generation]] |issue=39 |publisher=[[Imagine Media]] |date=March 1998 |page=118}}</ref> ''[[GamePro]]'' said the game "lives up to its impossibly high hype." Praising its interconnected levels, new weapons, enemy design, soundtrack, and the ability to play as a female character in multiplayer mode (which they called "an overdue nod to the growing number of [[Grrl|QuakeGrrls]]"), they gave it a perfect 5.0 out of 5 in all four categories (graphics, sound, control, and funfactor).<ref>{{cite magazine |author=Dan Elektro |title=PC GamePro Review: Quake II |magazine=[[GamePro]] |issue=114 |publisher=[[International Data Group|IDG]] |date=March 1998 |page=68}}</ref> On aggregating review website [[GameRankings]], the PC version held 87%,<ref name="GRPC" /> the Nintendo 64 version 81%,<ref name="GRN64" /> and the PlayStation version 80%.<ref name="GRPS" /> ''[[AllGame]]'' editor Michael L. House stated, "the beauty of Quake II is not in the single-player game, it's in the multi-player feature."<ref name="allgamereview" /> ''[[GameSpot]]'' editor Vince Broady described ''Quake II'' as "the only first-person shooter to render the original Quake entirely obsolete."<ref name="Broady" /> Daniel Erickson reviewed the N64 version of the game for ''Next Generation'', and stated that "a good first-person shooter with a great multiplayer mode; ''GoldenEye'' is no longer the only game in town."<ref name="NGv2n2">{{cite magazine |last=Erickson |first=Daniel |title=Finals |magazine=[[Next Generation (magazine)|Next Generation]] |volume=2 |issue=2 |publisher=[[Imagine Media]] |date=October 1999 |pages=108–109}}</ref> At the [[Academy of Interactive Arts & Sciences]]' [[1st Annual Interactive Achievement Awards|inaugural Interactive Achievement Awards]], ''Quake II'' was awarded "[[D.I.C.E. Award for Action Game of the Year|PC Action Game of the Year]]"; it also received nominations for "Computer Entertainment Title of the Year" and "[[D.I.C.E. Award for Game of the Year|Interactive Title of the Year]]".<ref>{{cite web |title=The Award - Updates |url=http://www.interactive.org/html/award/awardupdate.htm |website=Interactive.org |publisher=Academy of Interactive Arts & Sciences |access-date=April 8, 2023 |archive-url=https://web.archive.org/web/19980615090128fw_/http://www.interactive.org/html/award/awardupdate.htm |archive-date=June 15, 1998 |url-status=dead}}</ref><ref>{{cite web |title=The Award - Winners |url=http://www.interactive.org/html/award/awardwin98.htm |website=Academy of Interactive Arts & Sciences |access-date=April 8, 2023 |archive-url=https://web.archive.org/web/19980615090115/http://www.interactive.org/html/award/awardwin98.htm |archive-date=June 15, 1998 |url-status=dead}}</ref> ''Quake II'' won ''[[Macworld]]''{{'}}s 1999 "Best Shoot-'Em-Up" award, and the magazine's Christopher Breen wrote: "In either single-player or multiplayer mode, for careening-through-corridor-carnage satisfaction, ''Quake II'' is a must-have."<ref name="macworld1999" /> It also won ''[[Computer Gaming World]]''{{'}}s 1997 "Action Game of the Year" award. The editors wrote that "for pure adrenaline-pumping, visceral, instantly gratifying action, ''Quake II'' is the hands-down winner. No game gave us the rush that ''Quake II'' did".<ref>{{cite magazine |title=CGW Presents The Best & Worst of 1997 |magazine=[[Computer Gaming World]] |date=March 1998 |pages=74–77, 80, 84, 88, 89 |issue=164}}</ref> In 1998, ''[[PC Gamer]]'' declared it the 3rd-best computer game ever released, and the editors called it "id's gun-happy masterpiece is the most sensational and subtle shooter ever, and one of the best games of any type ever created."<ref>{{cite journal |title=The 50 Best Games Ever |date=October 1998 |volume=5 |number=10 |journal=[[PC Gamer US]] |pages=86, 87, 89, 90, 92, 98, 101, 102, 109, 110, 113, 114, 117, 118, 125, 126, 129, 130}}</ref> In 1999, ''Next Generation'' listed ''Quake 2'' as number 5 on their "Top 50 Games of All Time", commenting that, "''Quake 2'' is the standard for multiplayer shooting, and we've yet to see a "''Quake'' killer" that can keep us from returning to multiplayer ''Quake'' for longer than a month or so."<ref>{{cite magazine |title=Top 50 Games of All Time |magazine=[[Next Generation (magazine)|Next Generation]] |issue=50 |publisher=[[Imagine Media]] |date=February 1999 |page=81}}</ref> ===Sales=== ''Quake II'' entered [[PC Data]]'s monthly computer game sales rankings at #2 for December 1997, behind ''[[Riven]]''.<ref>{{cite web |archive-url=https://web.archive.org/web/20050502205940/http://www.cdmag.com/articles/009/198/top_20_december.html |url=http://www.cdmag.com:80/articles/009/198/top_20_december.html |title=December's hottest games |author=Ocampo, Jason |work=[[Computer Games Magazine|Computer Games Strategy Plus]] |date=January 20, 1998 |archive-date=May 2, 2005 |url-status=dead}}</ref> The game's sales in the United States alone reached 240,913 copies by the end of 1997,<ref name="pcgsales1">{{cite journal |author=Staff |date=April 1998 |volume=5 |issue=4 |title=The Best-Selling Games of 1997 |journal=[[PC Gamer US]] |page=44}}</ref> after its release on December 9.<ref>{{cite web|url=https://www.gamepressure.com/editorials/the-year-of-legends-10-best-games-released-in-1997/quake-2/zc63c|title= Quake 2. 10 iconic games from 1997, the year of legens}}</ref> According to PC Data, it was the country's 22nd-best-selling computer game of 1997.<ref name="pcgsales1" /> The following year, ''Quake II'' secured fifth place on PC Data's charts for January and February 1998,<ref>{{cite magazine |author=Staff |title=READ.ME; PC Data Best-Sellers |magazine=[[Computer Gaming World]] |date=May 1998 |issue=166 |page=35}}</ref><ref name="cdmagsales2">{{cite web |archive-url=https://web.archive.org/web/20050406150037/http://www.cdmag.com/articles/011/084/pcdata_march.html |url=http://www.cdmag.com:80/articles/011/084/pcdata_march.html |title=Do the PC Data figures prove lower is better? |date=April 21, 1998 |author=Ocampo, Jason |archive-date=April 6, 2005 |work=[[Computer Games Magazine|Computer Games Strategy Plus]] |url-status=dead}}</ref> then dropped to #8 in March and #9 in April.<ref name="cdmagsales2" /><ref>{{cite web |archive-url=https://web.archive.org/web/20050208083659/http://www.cdmag.com/articles/011/163/top_games_for_april.html |url=http://www.cdmag.com:80/articles/011/163/top_games_for_april.html |title=The top selling games of April, according to PC Data |date=May 13, 1998 |author=Ocampo, Jason |archive-date=February 8, 2005 |work=[[Computer Games Magazine|Computer Games Strategy Plus]] |url-status=dead}}</ref> It remained in PC Data's top 20 for another two months,<ref>{{cite web |archive-url=https://web.archive.org/web/20050502205001/http://www.cdmag.com/articles/013/083/pc_data_june.html |url=http://www.cdmag.com:80/articles/013/083/pc_data_june.html |title=''StarCraft'' scores a hat trick with its third month at No. 1 |author=Ocampo, Jason |date=July 21, 1998 |archive-date=May 2, 2005 |work=[[Computer Games Magazine|Computer Games Strategy Plus]] |url-status=dead}}</ref> before exiting in July 1998.<ref>{{cite web |archive-url=https://web.archive.org/web/20050406150058/http://www.cdmag.com/articles/013/172/pc_data_july.html |url=http://www.cdmag.com:80/articles/013/172/pc_data_july.html |title=''SWAT 2'' debuts at No. 5 |date=August 18, 1998 |archive-date=April 6, 2005 |work=[[Computer Games Magazine|Computer Games Strategy Plus]] |author=Ocampo, Jason |url-status=dead}}</ref> ''Quake II'' surpassed 850,000 units shipped to retailers by April 1998,<ref>{{cite web |first=Harley |last=Jebens |url=http://headline.gamespot.com/news/98_04/15_quake/index.html |archiveurl=https://web.archive.org/web/20001010162113/http://headline.gamespot.com/news/98_04/15_quake/index.html |title=Official Word on Quake III |website=[[GameSpot]] |archivedate=October 10, 2000 |date=April 15, 1998 |accessdate=November 6, 2022}}</ref> and 900,000 by June.<ref>{{cite web |archive-url=https://web.archive.org/web/20050515014420/http://www.cdmag.com/articles/012/168/quake_2_for_playstation.html |url=http://www.cdmag.com:80/articles/012/168/quake_2_for_playstation.html |title=Activision notes more than 900,000 copies of PC version have shipped |date=June 26, 1998 |work=[[Computer Games Magazine|Computer Games Strategy Plus]] |archive-date=May 15, 2005 |url-status=dead |author=Ocampo, Jason}}</ref> According to PC Data, ''Quake II'' was the United States' 14th-best-selling computer game during the January–November 1998 period.<ref>{{cite web |archive-url=https://web.archive.org/web/20000901031920/http://pc.ign.com/news/6269.html |url=http://pc.ign.com:80/news/6269.html |title=Best Selling Games of 1998 |date=January 4, 1999 |work=[[IGN]] |author=IGN Staff |archive-date=September 1, 2000 |url-status=dead |access-date=May 13, 2020}}</ref> It ultimately secured 15th place for the full year, with sales of 279,536 copies and revenues of $12.6 million.<ref>{{cite journal |author=Staff |date=April 1999 |volume=6 |issue=4 |title=The Numbers Game |journal=[[PC Gamer US]] |page=50}}</ref> [[GameDaily]] reported in January 1999 that ''Quake II''{{'}}s sales in the United States had reached 550,000 units;<ref>{{cite web |archive-url=https://web.archive.org/web/20010425030744/http://www.gamedaily.com/features/ionstorm/index.html |url=http://www.gamedaily.com:80/features/ionstorm/index.html |title=GameDAILY Interviews ION Storm's John Romero |date=January 1999 |author=Staff |work=[[GameDaily]] |archive-date=April 25, 2001 |url-status=dead |access-date=May 13, 2020}}</ref> this number rose to 610,000 units by December of that year.<ref>{{cite web |author=Ajami, Amer |archive-url=https://web.archive.org/web/20000304053210/http://headline.gamespot.com/news/99_12/13_pc_quake/index.html |url=http://headline.gamespot.com:80/news/99_12/13_pc_quake/index.html |title=''Quake III'' Sales Through the Roof |date=December 13, 1999 |archive-date=March 4, 2000 |work=[[GameSpot]] |url-status=dead}}</ref> Worldwide, ''Quake II'' sold over 1 million copies by 2002.<ref>{{cite web |archive-url=https://web.archive.org/web/20021211125214/http://www.idsoftware.com/business/home/history/c-index.php |url=http://www.idsoftware.com:80/business/home/history/c-index.php |title=id Software Background |publisher=[[id Software]] |archive-date=December 11, 2002 |url-status=dead}}</ref>
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