Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Rotation matrix
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Skew parameters via Cayley's formula === {{main|Cayley transform|Skew-symmetric matrix}} When an {{math|''n'' Γ ''n''}} rotation matrix {{mvar|Q}}, does not include a β1 eigenvalue, thus none of the planar rotations which it comprises are 180Β° rotations, then {{math|''Q'' + ''I''}} is an [[invertible matrix]]. Most rotation matrices fit this description, and for them it can be shown that {{math|(''Q'' β ''I'')(''Q'' + ''I'')<sup>β1</sup>}} is a [[skew-symmetric matrix]], {{mvar|A}}. Thus {{math|''A''<sup>T</sup> {{=}} β''A''}}; and since the diagonal is necessarily zero, and since the upper triangle determines the lower one, {{mvar|A}} contains {{math|{{sfrac|1|2}}''n''(''n'' β 1)}} independent numbers. Conveniently, {{math|''I'' β ''A''}} is invertible whenever {{mvar|A}} is skew-symmetric; thus we can recover the original matrix using the ''[[Cayley transform]]'', :<math> A \mapsto (I+A)(I-A)^{-1} , </math> which maps any skew-symmetric matrix {{mvar|A}} to a rotation matrix. In fact, aside from the noted exceptions, we can produce any rotation matrix in this way. Although in practical applications we can hardly afford to ignore 180Β° rotations, the Cayley transform is still a potentially useful tool, giving a parameterization of most rotation matrices without trigonometric functions. In three dimensions, for example, we have {{Harv|Cayley|1846}} :<math>\begin{align} &\begin{bmatrix} 0 & -z & y \\ z & 0 & -x \\ -y & x & 0 \end{bmatrix} \mapsto \\[3pt] \quad \frac{1}{1 + x^2 + y^2 + z^2} &\begin{bmatrix} 1 + x^2 - y^2 - z^2 & 2xy - 2z & 2y + 2xz \\ 2xy + 2z & 1 - x^2 + y^2 - z^2 & 2yz - 2x \\ 2xz - 2y & 2x + 2yz & 1 - x^2 - y^2 + z^2 \end{bmatrix} . \end{align}</math> If we condense the skew entries into a vector, {{math|(''x'',''y'',''z'')}}, then we produce a 90Β° rotation around the {{mvar|x}}-axis for (1, 0, 0), around the {{mvar|y}}-axis for (0, 1, 0), and around the {{mvar|z}}-axis for (0, 0, 1). The 180Β° rotations are just out of reach; for, in the limit as {{math|''x'' β β}}, {{math|(''x'', 0, 0)}} does approach a 180Β° rotation around the {{mvar|x}} axis, and similarly for other directions.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)