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Cheating in online games
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===Player supervision=== Spectator functionality can allow server administrators to monitor individual players and thereby determine whether or not a cheat is in place. One risk of the spectator mode is that in competitive matches the spectator could abuse the mode for spying on specific players and communicating player positions and tactics to the opposing team. Some games get around this limitation by not allowing spectator mode at all, or by delaying the video feed.<ref>{{cite web|url=http://www.gamespot.com/articles/halo-5-spectator-mode-included-in-beta-but-it-won-/1100-6424219/|title=Halo spectator mode|date=2014-12-15|author=Eddie Makuch|access-date=2015-07-06}}</ref> Some games have systemized player supervision by allowing the community to review reports of disruptive behavior, determine whether those reports are valid, and apply temporary bans if appropriate. Reports can include data such as screenshots, videos, and chatlogs.
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