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Video game design
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=== Sources === * {{Cite book|title=Andrew Rollings and Ernest Adams on game design|last1=Adams|first1=Ernest|last2=Rollings|first2=Andrew|year=2003|publisher=New Riders Publishing|isbn=1-59273-001-9|ref=AdRol}} * {{Cite book|title=Game Design|last=Bates|first=Bob|year=2004|edition=2nd|publisher=Thomson Course Technology|isbn=1-59200-493-8|ref=Bates}} * {{Cite book|title=Game development and production|first=Erik|last=Bethke|publisher=Wordware Publishing, Inc.|year=2003|location=Texas|isbn=1-55622-951-8|ref=Bethke}} * {{Cite book|title=Challenges for Game Designers|last1=Brathwaite|first1=Brenda|last2=Schreiber|first2=Ian|year=2009|publisher=Charles River Media|isbn=978-1-58450-580-8|ref=BrSch}} * {{Cite book|title=Game Industry Career Guide|last1=Moore|first1=Michael E.|last2=Novak|first2=Jeannie|year=2010|publisher=Cengage Learning|location=Delmar|isbn=978-1-4283-7647-2|ref=MoNov}} * {{Cite book|title=Gameplay and design|last=Oxland|first=Kevin|year=2004|publisher=Addison Wesley|isbn=0-321-20467-0|ref=Oxland}} * {{Cite book|title=[[Rules of Play]]: Game Design Fundamentals|isbn=0-262-24045-9|last1=Salen|first1=Katie|author-link=Katie Salen|last2=Zimmerman|first2=Eric|author-link2=Eric Zimmerman|year=2003|publisher=MIT Press|ref=SalZim}} * {{cite web|url=http://www.gamasutra.com/features/20060425/shahrani_01.shtml|archive-url=https://web.archive.org/web/20090422170131/http://gamasutra.com/features/20060425/shahrani_01.shtml|archive-date=2009-04-22|title=Educational Feature: A History and Analysis of Level Design in 3D Computer Games|first=Sam|last=Shahrani|date=April 25, 2006|access-date=29 March 2010|ref=ShahArt}} <!--* ''[[Rules of Play]]'', a book on game design by [[Eric Zimmerman]] and [[Katie Salen]] * ''The Game Design Reader'', about game design and criticism by [[Eric Zimmerman]] and [[Katie Salen]] * "MDA: A Formal Approach to Game Design and Game Research". [[Robin Hunicke]], [[Marc LeBlanc]] and Robert Zubek. Proceedings of the AAAI Workshop on Challenges in Game AI. 2004.-->
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