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Video game design
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== External links == {{external links|section=yes|date=August 2019}} {{Wikiversity|School:Game design}} * Game design veteran [https://web.archive.org/web/20071107062944/http://www.eurocom.co.uk/content/view/102/81/ Tom Sloper's game biz advice], including lessons on game design * [http://queue.acm.org/detail.cfm?id=971590 ACM Queue article "Game Development: Harder Than You Think"] by Jonathan Blow * [https://www.amazon.com/dp/B0052QA5WU The Art of Computer Game Design] by [[Chris Crawford (game designer)|Chris Crawford]] * [https://web.archive.org/web/20071107062944/http://www.eurocom.co.uk/content/view/102/81/ Example Game Design Document] by Chris Taylor * [http://www.gamespot.com/features/so-you-wanna-be-a-game-designer-6129276/ "So You Wanna Be a Game Designer"] at ''[[GameSpot]]'' *{{webarchive|url=https://web.archive.org/web/20080107182604/http://www.eurocom.co.uk/content/view/102/81/|date=January 7, 2008|title=The Designer}} at [[Eurocom]] * [http://www.escapistmagazine.com/articles/view/issues/issue_273/8159-The-Philosophy-of-Game-Design-part-1 The Philosophy of Game Design (part 1)] {{Webarchive|url=https://web.archive.org/web/20131105191536/http://www.escapistmagazine.com/articles/view/issues/issue_273/8159-The-Philosophy-of-Game-Design-part-1 |date=2013-11-05 }} at [[The Escapist (magazine)|The Escapist]] * [http://gdp2.tii.se/index.php/Category:Patterns GDP2: Game Designs and Game Design Patterns collection] {{Webarchive|url=https://web.archive.org/web/20161021080029/http://gdp2.tii.se/index.php/Category:Patterns |date=2016-10-21 }} hosted by [http://www.tii.se/ Interactive Institute] * [https://www.gamedeveloper.com/design/the-chemistry-of-game-design The Chemistry Of Game Design] at [[Gamasutra]] - by Daniel Cook * [https://www.youtube.com/watch?v=qwPe3OHR04c Daniel Cook: Game Design Theory I Wish I had Known When I Started] video from [[YouTube]] *[http://aeon.co/magazine/culture/welcome-to-the-scarcity-games/ Hunger games] {{Webarchive|url=https://web.archive.org/web/20150511231800/http://aeon.co/magazine/culture/welcome-to-the-scarcity-games/ |date=2015-05-11 }} (January 2015). "A new wave of videogames offers lessons in powerlessness, scarcity and inevitable failure. What makes them so compelling?" Will Wiles, ''[[Aeon (digital magazine)|Aeon]]'' * [https://culture.pl/en/article/investigating-the-polish-school-of-video-gaming Investigating the Polish School of Video Gaming] {{Design}} {{Game design}} {{Authority control}} {{DEFAULTSORT:Game Design}} [[Category:Video game design| ]] [[Category:Video game development]]
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