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Magic hypercube
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===Basic manipulations=== Besides more specific manipulations, the following are of more general nature * '''^[perm(0..n-1)]''' : coördinate permutation (n == 2: transpose) * '''_2<sup>axis</sup>[perm(0..m-1)]''' : monagonal permutation (axis ε [0..n-1]) Note: '^' and '_' are essential part of the notation and used as manipulation selectors. ====Coördinate permutation==== The exchange of coördinaat [<sub>'''k'''</sub>i] into [<sub>'''perm(k)'''</sub>i], because of n coördinates a permutation over these n directions is required. The term '''transpose''' (usually denoted by <sup>t</sup>) is used with two dimensional matrices, in general though perhaps "coördinaatpermutation" might be preferable. ====Monagonal permutation==== Defined as the change of [<sub>k</sub>'''i'''] into [<sub>k</sub>'''perm(i)'''] alongside the given "axial"-direction. Equal permutation along various axes with equal orders can be combined by adding the factors 2<sup>axis</sup>. Thus defining all kinds of r-agonal permutations for any r. Easy to see that all possibilities are given by the corresponding permutation of m numbers. ====normal position==== In case no restrictions are considered on the n-agonals a magic hyperbeam can be represented shown in '''"normal position"''' by: :[<sub>k</sub>i] < [<sub>k</sub>(i+1)] ; i = 0..m<sub>k</sub>-2 (by monagonal permutation)
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