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Track and field
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===Field rules=== In general, most field events allow a competitor to take their attempt individually, under theoretically the same conditions as the other competitors in the competition. Each attempt is measured to determine who achieved the greatest distance.<ref name=RuleBook1/> ==== Vertical Jumps ==== Vertical jumps (high jump and pole vault) set a bar at a particular height. The competitor must clear the bar without knocking it off the standards that are holding the bar (flat). Three failures in a row ends the competitor's participation in the event. The competitor has the option to PASS their attempt, which can be used to strategic advantage (of course that advantage is lost if the competitor misses). A pass could be used to save energy and avoid taking a jump that would not improve their position in the standings. After all competitors have either cleared, passed or failed their attempts at a height, the bar goes up. The amount the bar goes up is predetermined before the competition, though when one competitor remains, that competitor may choose their own heights for the remaining attempts. A record is kept of each attempt by each competitor. After all competitors have taken their attempts, the one jumping the highest is the winner, and so on down the other competitors in the event. Ties are broken by first, the number of attempts taken at the highest height (fewest wins), and then if still tied, by the total number of misses in the competition as a whole. The bar does not go back to a lower height except to break a tie for first place or a qualifying position. If those critical positions are still tied after applying the tiebreakers, all tied competitors take a fourth jump at the last height. If they still miss, the bar goes down one increment where they again jump. This process continues until the tie is broken.<ref name=RuleBook1/> ==== Horizontal Jumps ==== Horizontal jumps (long jump and triple jump) and all throws must be initiated behind a line. In the case of horizontal jumps, that line is a straight line perpendicular to the runway. In the case of throws, that line is an arc or a circle. Crossing the line while initiating the attempt invalidates the attempt—it becomes a foul. All landings must occur in a sector. For the jumps, that is a sand filled pit, for throws it is a defined sector. A throw landing on the line on the edge of sector is a foul (the inside edge of the line is the outside edge of the sector). Assuming a proper attempt, officials measure the distance from the closest landing point back to the line. The measuring tape is carefully straightened to the shortest distance between the point and the line. To accomplish this, the tape must be perfectly perpendicular to the take off line in jumps, or is pulled through the center point of the arc for throws. The officials at the landing end of the tape have the zero, while the officials at the point of initiation measure and record the length. Whenever a record (or potential record) occurs, that measurement is taken (again) with a steel tape, and observed by at least three officials (plus usually the meet referee). Steel tapes are easily bent and damaged, so are not used to measure everyday competitions. For major competitions, each competitor gets three tries. The top competitors (usually 8 or 9 depending on that competition's rules or the number of lanes on the track) gets three more tries. At that level of competition, the order of competitors for those final three attempts are set—so the competitor in first place at the end of the third round is last, while the last competitor to qualify goes first. Some meets rearrange the competition order again for the final round, so the final attempt is taken by the leader at that point. At other competitions, meet management may choose to limit all competitors to four or three attempts. Whatever the format, all competitors get an equal number of attempts.<ref name=RuleBook1/>
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