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===Crowdfunding=== Since 2009<ref name=Purchese2016>{{cite web | title=Is Kickstarter for video games dead? | date=May 15, 2016 | website=Eurogamer | first1=Robert | last1=Purchese | url=https://www.eurogamer.net/articles/2017-05-11-is-kickstarter-for-video-games-dead | access-date=2017-07-06 }}</ref> there has been a trend of [[crowdfunding]] video games using services such as [[Kickstarter]]. Role-playing games that have been successfully crowdfunded include ''[[Serpent in the Staglands]]'' (2015), ''[[The Banner Saga]]'' series (2015β2018), ''[[Dead State]]'' (2014), ''[[Wasteland 2]]'' (2014),'' [[Undertale]]'' (2015), ''[[Shadowrun Returns]]'' and its sequels (2012β2015), the ''[[Pillars of Eternity]]'' series (2015β2018), the ''[[Divinity: Original Sin]]'' series (2014β2017) and ''[[Torment: Tides of Numenera]]'' (2017).{{citation needed|date=August 2018}} Due to the release of ''Wasteland 2'', ''Divinity: Original Sin'', ''The Banner Saga'' and ''Dead State'' (as well as some more traditionally funded titles such as ''[[Might and Magic X]]'', ''[[Lords of Xulima]]'' and ''[[The Dark Eye: Blackguards]]'') 2014 was called "the first year of the CRPG renaissance" by [[PC Gamer]].<ref>{{cite magazine|last1=Thorman|first1=Peter|title=2014: the first year of the CRPG renaissance|url=http://www.pcgamer.com/2014-the-first-year-of-the-crpg-renaissance/|magazine=PC Gamer|date=31 December 2014|access-date=5 December 2015}}</ref> However, it has been speculated that the spike in funded projects at around this time was the result of a "Kickstarter bubble", and that a subsequent slump in project funding was due to "Kickstarter fatigue".<ref>{{cite web |url=https://www.gamedeveloper.com/business/the-giants-hiding-a-growing-problem-video-games-on-kickstarter-on-the-first-half-of-2015 |title=The giants hiding a growing problem β Video games on Kickstarter on the first half of 2015 |last=Bidaux |first=Thomas |date=July 29, 2015 |website=Gamasutra |publisher=UBM |access-date=2017-05-22}}</ref><ref>{{cite web |url=https://www.polygon.com/2015/5/19/8624665/big-indie-kickstarters-are-killing-actual-indies |title='Big indie' Kickstarters are killing actual indies |last=Chironis |first=Katie |date=May 19, 2015 |website=polygon.com |publisher=Vox Media |access-date=2017-05-22}}</ref> The highest crowdfunded CRPG as of May 2017 is ''Torment: Tides of Numenera'' with $4,188,927 raised via Kickstarter.<ref>{{cite magazine| url=http://www.pcgamer.com/torment-tides-of-numenera-makes-final-stretch-goal-player-strongholds-now-secured/| title=Torment: Tides of Numenera makes final stretch goal, player strongholds now secured| author=Phil Savage| magazine=[[PC Gamer]]| date=2013-05-01| access-date=2016-04-22}}</ref> Kickstarted games have been released for the personal computer, video game console, and mobile platforms.{{citation needed|date=August 2018}}
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